#0 0x0000000000411c69 in std::find<__gnu_cxx::__normal_iterator > >, int> (__first={_M_current = 0x49444f4d245b6572}, __last= {_M_current = 0x5f54494e555f5946}, __val=@0x7fbfffe7ac) at stl_algo.h:207 207 if (*__first == __val) (gdb) bt #0 0x0000000000411c69 in std::find<__gnu_cxx::__normal_iterator > >, int> (__first={_M_current = 0x49444f4d245b6572}, __last= {_M_current = 0x5f54494e555f5946}, __val=@0x7fbfffe7ac) at stl_algo.h:207 #1 0x000000000040f95f in std::find<__gnu_cxx::__normal_iterator > >, int> (__first={_M_current = 0x49444f4d245b6572}, __last= {_M_current = 0x5f54494e555f5946}, __val=@0x7fbfffe7ac) at stl_algo.h:314 #2 0x0000000000406748 in game::is_player (this=0x3dec860, player=1441) at server/game.cpp:63 #3 0x00000000004065aa in game::is_member (this=0x3dec860, player=1441) at server/game.cpp:43 #4 0x0000000000422203 in server::run (this=0x7fbfffeab0) at server/server.cpp:450 #5 0x000000000042ded7 in main (argc=7, argv=0x7fbffff508) at server/server.cpp:1420