function ParachuteWarp(player, pos) local v = g_arena:vehicle_create(133, pos.x, pos.y, 0) v:move(pos.x, pos.y, 400, pos.rotation) player:enterVehicle(v:vehicleid()) g_arena:explosion_create("Child - Paradrop Effect", pos.x, pos.y , pos.rotation, 0) end