#Global Hooks $Simulation: [ boundryV = 500 boundryH = 500 maxPitch = 0.5236 maxBank = 0.0873 maxHead = 0.5236 me = hv.Player if me:isValid() then myOrientation = me.Orientation if myOrientation["h"] > maxHead then myOrientation["h"] = maxHead elseif myOrientation["h"] < -maxHead then myOrientation["h"] = -maxHead end if myOrientation["p"] > maxPitch then myOrientation["p"] = maxPitch elseif myOrientation["p"] < -maxPitch then myOrientation["p"] = -maxPitch end if myOrientation["b"] > maxBank then myOrientation["b"] = maxBank elseif myOrientation["b"] < -maxBank then myOrientation["b"] = -maxBank end me.Orientation = myOrientation end ] $HUD: [ gr.setColor(255,255,255) gr.drawString(myOrientation["h"], 100,100) gr.drawString(myOrientation["p"], 100,110) gr.drawString(myOrientation["b"], 100,120) ] #End