'-------------------------------------------------------- Math = CSng(SData(0)) If Math > 6# Then SData(0) = Math - 6# End If If Math < -6# Then SData(0) = (Math + 6#) SData(0) = CSng(SData(0)) - (CSng(SData(0)) * 2) End If SData(0) = SData(0) * 57.2957795130823 SData(0) = Format(SData(0), "0.000000") 'Rotation 2 / 3 '-------------------------------------------------------- Math = CSng(SData(1)) If Math > 6# Then SData(1) = Math - 6# End If If Math < -6# Then SData(1) = (Math + 6#) SData(10) = CSng(SData(1)) - (CSng(SData(1)) * 2) End If SData(1) = SData(1) * 57.2957795130823 SData(1) = Format(SData(1), "0.000000") 'Rotation 3 / 3 '-------------------------------------------------------- Math = CSng(SData(2)) If Math > 6# Then SData(2) = Math - 6# End If If Math < -6# Then SData(2) = (Math + 6#) SData(2) = CSng(SData(0)) - (CSng(SData(0)) * 2) End If SData(2) = SData(2) * 57.2957795130823 SData(2) = Format(SData(2), "0.000000")