public class Uppgift8{ public static void main(){ // skapa en tärning Dice dice = new Dice(); } } class Dice { //instansvariabel private int dots; //konstruktorer public Dice() { dots = 6; } public Dice(int d) { if (d <= 6 && d >= 1) dots = d; } //metoder public int getDots(){ return dots; } public void rollDice(){ dots = (int)(Math.random()*6) +1; } }