#imports libraries import pygame, os, sys from pygame.locals import * #variables background = os.path.join(os.path.dirname(__file__), 'starfield1.bmp') pygame.init() #the window window = pygame.display.set_mode ((800, 600)) pygame.display.set_caption('Galaga!') screen = pygame.display.get_surface() #creating the surface surface = pygame.image.load (background) def input(events): for event in events: if event.type == QUIT: sys.exit(0) while True: input (pygame.event.get()) screen.blit (surface, (0,0)) pygame.display.flip()