class ball { public int ballX; public int ballY; private int trajX; private int trajY; public void checkWalls() { if (ballX < 1) { trajX = trajX + 2; } if (ballX > 790) { trajX = trajX - 2; } ballX = ballX + trajX; if (ballY < 590) { trajY = trajY + 2; } if (ballY > 10) { trajY = trajY - 2; } ballY = ballY + trajY; }