on *:TEXT:*:#: { inc %ID 1 if ($setskill($remove($1,@,!,.))) { set $+(%,skill.skill.,%ID) $setskill($remove($1,@,!,.)) set $+(%,skill.nick.,%ID) $nick set $+(%,skill.target.,%ID) $replace($2-,$chr(32),$chr(37) $+ 20) set $+(%,skill.return.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick) if ($len($2-) > 12) { $($+(%,skill.return.,%ID),2) 14The nickname4 $2- 14is too long unset $+(%,skill.*) halt } if ($2) set $+(%,skill.target.,%ID) $replace($2-,$chr(32),$chr(95)) elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,skill.target.,%ID) $ifmatch elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,skill.target.,%ID) $ifmatch else set $+(%,skill.target.,%ID) $nick sockopen $+(skill.,%ID) www.o-ss.net 80 } else { halt } } on *:SOCKOPEN:skill.*:{ var %ID = $gettok($sockname,2,46) sockwrite -nt $sockname GET /parsers/skills.php?user= $+ $($+(%,skill.target.,%ID),2) $+ &skill= $+ $($+(%,skill.skill.,%ID),2) HTTP/1.1 sockwrite -nt $sockname Host: www.o-ss.net $+ $crlf $+ $crlf } on *:SOCKREAD:skill.*:{ var %ID = $gettok($sockname,2,46), $& %file = $sockname, $& %rank = rank. $+ $gettok($sockname,2,46), $& %level = level. $+ $gettok($sockname,2,46), $& %Exp = Exp. $+ $gettok($sockname,2,46) if ($sockerr) { echo -a Error. halt } else { var %read sockread %read if (*END* iswm %read) { var %read $remove(%read,end) tokenize 32 %read /hadd -m %file %rank $1 /hadd -m %file %level $2 /hadd -m %file %exp $3 if (!$hget(%file,%level)) { $($+(%,skill.return.,%ID),2) 14The nickname:4 $($+(%,skill.target.,%ID),2) 14did not feature in runescape highscores! | sockclose $sockname | unset $+(%,skill.*) | halt } $($+(%,skill.return.,%ID),2) 4 $+ $($+(%,skill.skill.,%ID),2) 14stats for4 $($+(%,skill.target.,%ID),2) $+ 14: $($+(%,skill.return.,%ID),2) 14Level:4 $hget(%file,%level) 14Rank:4 $hget(%file,%rank) $($+(%,skill.return.,%ID),2) 14Exp:4 $hget(%file,%exp) 14Exp for4 $calc($hget(%file,%level) + 1) 14 $+ $($+(%,skill.target.,%ID),2) $+ 14:4 $comma($xp2next($hget(%file,%level),$hget(%file,%exp))) $($+(%,skill.return.,%ID),2) %logo unset $+(%,skill.*) sockclose $sockname } } } Alias -l comma { Var %a, %b = $regsub($ticks,$$1,/\G([+-]?\d+?)(?=(?:\d{3})++(?=\.\d++$|$))/g,\1 $+ $chr(44),%a) | Return %a } alias -l xp2Next { var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1)) | return $calc(%nextxp - %xp) } alias -l setskill { if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall elseif ($regex($1,/^at(t|k|tack)$/Si)) return Attack elseif ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence elseif ($regex($1,/^str(ength)?$/Si)) return Strength elseif ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints elseif ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged elseif ($regex($1,/^Pray(er)?$$/Si)) return Prayer elseif ($regex($1,/^mag(e|ic)$$/Si)) return Magic elseif ($regex($1,/^cook(ing)?$/Si)) return Cooking elseif ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting elseif ($regex($1,/^fletch(ing)?$/Si)) return Fletching elseif ($regex($1,/^fish(ing)?$/Si)) return Fishing elseif ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking elseif ($regex($1,/^craft(ing)?$/Si)) return Crafting elseif ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing elseif ($regex($1,/^mine(ing)?$/Si)) return Mining elseif ($regex($1,/^herb(law|lore)?$/Si)) return Herblore elseif ($regex($1,/^agil(ity)?$/Si)) return Agility elseif ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving elseif ($regex($1,/^slay(er|ing)?$/Si)) return Slayer elseif ($regex($1,/^farm(er|ing)?$/Si)) return Farming elseif ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecrafting elseif ($regex($1,/^(hunt)(er|ing)?$/si)) return Hunter elseif ($regex($1,/^(con)(ion|ing)?$/si)) return Construction }