|
How
| Why
| Code 1
| Example
|
| message
| |
|
^5<message> 5 |
|
| health
| |
- Health is shown in red on the HUD.
- All health pickups are red.
|
^1%h |
|
| armor
| |
- Armor is shown in green on the HUD.
- All armor pickups are in green.
|
^2%a |
|
| weapon
| - Display in white.
- Enclose in blue triangles. 2
|
- Easy to read.
- Blue triangles visually organize the weapon data.
|
^4y^7%w^4? |
|
| your location
| - Display in white.
- Precede it with an "@".
- Enclose in parentheses.
|
- Location data has its own color codes and expects white as the default.
- "@" quickly identifies it as a location.
- Parentheses keep location name together visually.
|
^6(@^7%l^6) |
|
| target location
| - Display in white.
- Precede it with an "@".
- Enclose in curly brackets.
|
- Location data has its own color codes and expects white as the default.
- "@" quickly identifies it as a location.
- Curly brackets keep location name together visually.
|
^3{@^7%y^3} ^3{@^7%d^3} |
|