on $*:TEXT:/^[@!.]calc.*$/Si:#:{
if (!$2) { notice $nick Please specify an equation and try again!
}
else {
/var %target $iif($left($1,1) = @,msg $chan,notice $nick)
%target The answer to $+(",$2-,") is: $comma($calc($replace($2-,k,*1000,m,*1000000,b,*1000000000,t,*1000000000000)))
}
}
alias -l comma {
var %a, %b = $regsub($ticks,$$1,/\G([+-]?\d+?)(?=(?:\d{3})++(?=\.\d++$|$))/g,\1 $+ $chr(44),%a)
return %a
}
---------------
on *:TEXT:!cmb *:#: {
inc %iddddd 1 | set %combat.user [ $+ [ %iddddd ] ] $2 | set %combat.display. [ $+ [ %iddddd ] ] notice $nick | sockopen $+(combat.,%iddddd) slushpuppy.silverinterlocution.org 80
}
on *:SOCKOPEN:combat.*:{
sockwrite -n $sockname GET /pestcontrol.php?pestcontrol= $+ %combat.user [ $+ [ %iddddd ] ] HTTP/1.1
sockwrite -n $sockname Host: slushpuppy.silverinterlocution.org
sockwrite -n $sockname $crlf
}
on *:SOCKREAD:combat.*:{
var %combat.read | sockread %combat.read
if (*0
* iswm %combat.read) { %combat.display. [ $+ [ %iddddd ] ] $replace(%combat.user [ $+ [ %iddddd ] ],_,$chr(32))) $+ , was not found in the hiscores for any combat skills. | /unset %combat.* | halt }
if ( isin %combat.read) { /set %combat.stats [ $+ [ %iddddd ] ] ASDHRPM: $+(,$gettok($htmlfree(%combat.read),4,32),) $+(,$gettok($htmlfree(%combat.read),8,32),) $+(,$gettok($htmlfree(%combat.read),6,32),) $+(,$gettok($htmlfree(%combat.read),10,32),) $+(,$gettok($htmlfree(%combat.read),12,32),) $+(,$gettok($htmlfree(%combat.read),14,32),) $+(,$gettok($htmlfree(%combat.read),16,32),) }
if ( isin %combat.read) { /set %combat.2 [ $+ [ %iddddd ] ] $+ *** [ $replace(%combat.user [ $+ [ %iddddd ] ] ]:,_,$chr(32)) $+(,Cmb-lvl) $+(,$htmlfree(%combat.read),:) }
if (
isin %combat.read) { /set %combat.3 [ $+ [ %iddddd ] ] $+(,$htmlfree(%combat.read)) $+
%combat.topline [ $+ [ %iddddd ] ] = %combat.2 [ $+ [ %iddddd ] ] %combat.3 [ $+ [ %iddddd ] ]
%combat.display. [ $+ [ %iddddd ] ] %combat.topline [ $+ [ %iddddd ] ]
%combat.display. [ $+ [ %iddddd ] ] %combat.stats [ $+ [ %iddddd ] ]
/unset %combat.*
}
}
alias -l htmlfree {
var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x, )
return %x }
------------------------
ON *:TEXT:!dm*:#:{
if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) {
notice $nick 12Your already in the game.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2) {
notice $nick 12There is already a DM.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
writeini pdm.ini $chan Player2 $nick
writeini dm.ini $chan Status ON2
writeini hp.ini $chan Player2 99
writeini turn.ini $chan Turn 1
writeini shark.ini $chan Player2 20
writeini spec.ini $chan Player2 100
writeini spec.ini $chan Player1 100
msg $chan 12The Fight is.4 $readini(pdm.ini,$chan,Player1) 12Vs.4 $readini(pdm.ini,$chan,Player2)
msg $chan 12`dmcommands For DM4 Commands12.
notice $readini(pdm.ini,$chan,Player2) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
writeini pdm.ini $chan Player1 $nick
writeini dm.ini $chan Status ON
writeini hp.ini $chan Player1 99
writeini shark.ini $chan Player1 20
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has initiated the DM Command. Type 4!dm12 to fight $readini(pdm.ini,$chan,Player1) $+ .
notice $readini(pdm.ini,$chan,Player1) 12You have4 99 12Hit Points and4 20 12Shark that heal4 20 12Health each.
halt
}
}
ON *:TEXT:!whip*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 12There is no DM on. Type4 !DM 12To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 12You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 0 12Hitpoints.
timer 1 3 msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 12 $+ $readini(pdm.ini,$chan,Player1) swings at $readini(pdm.ini,$chan,Player2) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) 12swings at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 $readini(hit.ini,$chan,Hit) $+ . 12Leaving him with4 0 12Hitpoints.
timer 1 3 msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 12 $+ $readini(pdm.ini,$chan,Player2) swings at $readini(pdm.ini,$chan,Player1) hitting a $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 12Its not your turn or your not in this round.
}
}
ON *:TEXT:!dh*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) {
notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than4 30 12Hit Points.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) {
notice $nick 12You cant use the4 !dh12 attack when your Opponent has less than4 30 12Hit Points.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 12There is no DM on. Type4 !DM 12To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 12You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,75)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12hacks at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 $readini(hit.ini,$chan,Hit) $+ . 12Leaving him with4 0 12Hitpoints.
timer 1 3 msg $chan 4 $+ $readini(pdm.ini,$chan,Player1)12 has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini dds.ini $chan Total
remini pdm.ini $chan Player2
halt
}
else {
msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12hacks at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 $readini(hit.ini,$chan,Hit) $+ . 12Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,75)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12hacks at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 $readini(hit.ini,$chan,Hit) $+ . Leaving him with4 0 12Hitpoints.
timer 1 3 msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12hacks at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 $readini(hit.ini,$chan,Hit) $+ . 12Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 12Its not your turn or your not in this round.
}
}
ON *:TEXT:!eat*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) {
Notice $nick 12You dont have any shark left....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) {
Notice $nick 12You dont have any shark left....
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 12There is no 4DM12 on. Type4 !DM 12To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 12You can't eat yet.....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 )
writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1)
notice $readini(pdm.ini,$chan,Player1) 12You now have4 $readini(shark.ini,$chan,Player1) 12Shark left.
msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12eats a shark giving him4 $readini(hp.ini,$chan,Player1) 12Hit Points.
writeini turn.ini $chan Turn 2
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 )
writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1)
notice $readini(pdm.ini,$chan,Player2) 12You now have4 $readini(shark.ini,$chan,Player2) 12Shark left.
msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12eats a shark giving him4 $readini(hp.ini,$chan,Player2) 12Hit Points.
writeini turn.ini $chan Turn 1
halt
}
else {
notice $nick 12Its not your turn or your not in this round.
}
}
ON *:TEXT:!dds*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
notice $nick 12You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
notice $nick 12You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 12There is no DM on. Type4 !DM 12To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 12You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12Specials at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 $readini(hit.ini,$chan,hit) 12and4 $readini(hit.ini,$chan,hit2) $+ . 12Leaving him with4 0 12Hitpoints.
timer 1 3 msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick 12You have4 $readini(spec.ini,$chan,Player1) $+ 12% of your Special Bar left.
msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12specials at4 $readini(pdm.ini,$chan,Player2) 12hitting a4 $readini(hit.ini,$chan,hit) 12and4 $readini(hit.ini,$chan,hit2)$+ . 12Leaving him with4 $readini(hp.ini,$chan,Player2) 12Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12Specials at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 $readini(hit.ini,$chan,hit) 12and4 $readini(hit.ini,$chan,hit2) $+ . 12Leaving him with4 0 12Hitpoints.
timer 1 3 msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
notice $nick 12You have4 $readini(spec.ini,$chan,Player2) $+ 12% of your Special Bar left.
msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12specials at4 $readini(pdm.ini,$chan,Player1) 12hitting a4 $readini(hit.ini,$chan,hit) 12and4 $readini(hit.ini,$chan,hit2)$+ . 12Leaving him with4 $readini(hp.ini,$chan,Player1) 12Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
notice $nick 12Its not your turn or your not in this round.
}
}
ON *:TEXT:!stopDM*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 13There is no DM for this channel
halt
}
if ($nick isop $chan || $nick ishop $chan) {
msg $chan 12DM Halted by $nick $+ .
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
else {
notice $nick 12You need halfop+
}
}
ON *:TEXT:`dmcommands*:#:{
msg $nick 4---Tony Script---
msg $nick 12!StopDM
msg $nick 12!DM
msg $nick 12!Whip
msg $nick 12!DDS
msg $nick 12!DH
msg $nick 12!Eat
msg $nick 12!tele
msg $nick 4---Tony Script---
}
ON *:TEXT:!tele*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
notice $nick 12There is no DM on. Type4 !DM 12To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
notice $nick 12You cant Tele yet rofl.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12has just teled.
msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12wins!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 12has just teled.
msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 12wins!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
}
----------------------
on *:text:!event*:#chan:{
if (%date) {
msg # $duration($calc($ctime(%date) - $ctime))
}
}
on *:text:!countdown & & &:#yourchan:{
; !countdown dd mm yyyy
; eg. !countdown 16 03 2007
var %date = $+($2/,$3/,$4)
if ($ctime < $ctime(%date)) {
msg # now counting down till %date
set %date %date
}
else {
msg # invalid date format, or date has passed, or is out of range
}
}
on *:text:*:#yourchan:{
if (%date == $date) {
msg # countdown stopped! it's now %date !
unset %date
}
}
------------------------
on $*:text:/^[!@.]google$/Si:#:{
VAR %l = 1
WHILE ($Sock($+(google.,%l))) INC %s
SET $+(%,google.,%l,.output) $iif($left($1,1) == @,msg $chan,.notice $nick)
sockopen $+(google.,%l) www.google.com 80
SockMark $+(google.,%l) $replace($2-,$chr(32),+)
}
on *:sockopen:google.*:{
if ($sockerr > 0) { $($+(%,$sockname,.output),2) Socket Error | sockclose $sockname | halt }
sockwrite -nt $sockname GET /search?hl=en&q= $+ $sock($sockname).mark $+ &btnI=I%27m+Feeling+Lucky HTTP/1.1
sockwrite -nt $sockname Host: www.google.com $+ $crlf $+ $crlf
}
on *:sockread:google.*:{
var %sockread
sockread %sockread
IF (Location: isin %sockread) {
var %results = $remove(%sockread,Location:)
$($+(%,$sockname,.output),2) Im Feeling Lucky results: %results
SockClose $SockName
UNSET $+(%,$sockname,.*)
}
}
-------------------
on $*:TEXT:/^[!@.]item/Si:#:{
if (!$2) {
notice $nick 12[4 Item 12]: You must supply a item keywork to lookup
}
else {
inc %n
set $+(%,tip.item.,%n) $replace($2-,$chr(32),+)
set $+(%,tip.style.,%n) $iif($left($1,1) == @,msg $chan,notice $nick) 12[4 Item 12]:
set $+(%,tip.nick.,%n) $nick
sockopen $+(tip.,%n) tip.it 80
}
}
on *:SOCKOPEN:tip.*:{
var %id = $gettok($sockname,2,46)
sockwrite -n $sockname GET /runescape/index.php?rs2item=&orderby=0&keywords= $+ $($+(%,tip.item.,%id),2) $+ &Players=all&category=0&subcategory=0&cmd=8&action=Manage_Items&search=1 HTTP/1.1
sockwrite -n $sockname Host: tip.it
sockwrite -n $sockname $+($crlf,$crlf)
}
on *:SOCKREAD:tip.*:{
var %id = $gettok($sockname,2,46)
var %nick = $($+(%,tip.nick.,%id),2)
var %item = $replace($($+(%,tip.item.,%id),2),+,$chr(32))
var %style = $($+(%,tip.style.,%id),2)
if ($sockerr) {
%style An error occured while connecting
unset $+(%,tip.*)
sockclose $+(tip.,%id)
}
else {
var %read
sockread %read
if (*No items matched your search* iswm %read) {
%style No results were found for " $+ %item $+ "
unset $+(%,tip.*)
sockclose $+(tip.,%id)
}
if ($regex(%read,/