cmd vsay CommandCompleted ^1=bb ^7Config ^1=b7 ^7Loaded ^1=ab exec binds.cfg exec ultispawn.cfg seta rate "25000" seta snaps "20" seta cl_maxpackets "76" seta cg_atmosphericeffects "0" seta cg_bloodDamageBlend "0.01" seta cg_bloodtime "0" seta cg_bloodflash "0.0" seta cg_brasstime "0" seta b_placebo "1" seta cg_coronas "1" seta pmove_fixed "0" seta cg_autoreload "0" seta cg_coronafardist "0" seta cg_gibs "0" seta cg_marks "0" seta cg_marktime "0" seta cg_shadows "0" seta cg_showblood "0" seta com_hunkMegs "500" seta com_zonemegs "100 seta com_soundmegs "50" seta cg_wolfparticles "0" seta com_blood "0" seta com_recommended "0" seta com_recommendedSet "1" seta r_dlightBacks "0" seta r_drawfoliage "0" seta r_drawSun "0" seta r_fastsky "1" seta r_dynamiclight "0" seta r_flares "1" seta r_inGameVideo "0" seta r_uifullscreen "0" seta b_fireteamLatchedClass "1" seta r_wolffog "0" seta r_gamma "2.0" seta r_intensity "1.5" seta r_overBrightBits "0" seta b_muzzleflash "0" seta r_dynamiclights "0" seta r_mapoverbrightbits "3" seta com_maxfps "76" seta r_mode "6" seta r_customaspect "1" seta r_customwidth "1024" seta r_customheight "768" seta r_displayRefresh "85" seta r_fullscreen "1" seta r_depthbits "0" seta r_colorbits "16" seta r_texturebits "16" seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_detailtextures "0" seta r_drawentities "1" seta r_allowextensions "1" seta r_ext_ATI_pntriangles "0" seta r_ati_fsaa_samples "0" seta r_ati_truform_tess "0" seta r_ext_compressed_textures "1" seta r_ext_NV_fog_dist "0" seta r_ext_texture_filter_anisotropic "0" seta r_facePlaneCull "1" seta r_finish "0" seta r_glIgnoreWicked3D "0" seta r_ignoreFastPath "0" seta r_ignoreGLErrors "1" seta r_highQualityVideo "0" seta r_lodbias "2" seta r_lodCurveError "60" seta r_picmip "3" seta r_primitives "0" seta r_rmse "0" seta r_roundImagesDown "1" seta r_showtris "0" seta r_showmodelbounds "0" seta r_shownormals "0" seta r_simpleMipMaps "0" seta r_subdivisions "20" seta r_swapInterval "0" seta s_doppler "0" seta s_mixahead "0.22" seta s_mixPreStep "0.09" seta s_musicvolume "0" seta cg_stereoSeparation "0.4" seta s_volume "0.48" seta ui_r_colorbits "16" seta ui_r_depthbits "0" seta ui_r_detailtextures "0" seta ui_r_dynamiclight "0" seta ui_r_ext_compressed_textures "1" seta ui_r_lodbias "2" seta ui_r_mode "6" seta ui_r_picmip "3" seta ui_r_subdivisions "20" seta ui_r_texturebits "16" seta ui_r_texturemode "GL_LINEAR_MIPMAP_NEAREST" seta ui_bigFont "0.4" seta ui_smallFont "0.25" seta b_altHud "1" seta b_altHudFlags "4" seta b_backupcvars "0" seta b_chatFlags "1" seta cg_autoaction "0" seta cg_lagometer "1" seta b_hitsounds "1" seta cg_bobroll "0.0000" seta cg_bobpitch "0.0000" seta cg_bobup "0.0000" seta cg_zoomfov "56.5" seta cg_bobyaw "0.0000" seta cg_runpitch "0.0000" seta cg_runroll "0.0000" seta cg_noAmmoAutoSwitch "1" seta cg_drawfps "2" seta b_speedunit "2" seta b_drawspeed "1" seta b_chatFlags "1" seta cg_drawreinforcementtime "1" seta cg_drawroundtimer "1" seta b_drawclock "1" seta cg_bobroll "0" seta cg_bobpitch "0" seta cg_bobup "0" seta cg_bobyaw "0" seta cg_runpitch "0" seta cg_runroll "0" seta m_yaw "0.022" seta m_pitch "0.01501"