fy 283.00000 float angle 0.53639352 float len 639.00000 float fx 476.00000 float sx 100.00000 const float sy 100.00000 const float py 283 int px 476 int + pv {co=0x0012f700 inside=1 '␁' } ProjVert bsize 100 const short rot 0.00000000 const float + ri 0x02f95cf0 {pr_rectx=128 pr_recty=128 curtile=0 ...} RenderInfo * half 50 const short i 3435973836 unsigned int + ang 0x0308e82c const float * + p 0xcccccccc unsigned int * + e 0x0012f840 {center={x=-0.033716582 y=0.20019253 z=-0.048672412 } size=0.25795791 flip=0 ...} EditData * + point 0x04078a08 float * len 0.090744719 const float vindex 128 const unsigned int + ss 0x02e99ae0 {mats={modelview=0x02e99ae0 projection=0x02e99b60 viewport=0x02e99be0 } vertex_users=0x02e93810 {first=0x03055044 last=0x03055044 } vertex_users_mem=0x03054048 {next=0x030540f0 {next=0x03054300 {next=0x03054318 prev=0x030540f0 Index=14 } prev=0x03054048 {next=0x030540f0 prev=0x00000000 Index=0 } Index=3 } prev=0x00000000 {next=??? prev=??? Index=??? } Index=0 } ...} SculptSession * avg 1.0000000 float + sd 0x0308e428 {session=0x02e99ae0 {mats={modelview=0x02e99ae0 projection=0x02e99b60 viewport=0x02e99be0 } vertex_users=0x02e93810 {first=0x03055044 last=0x03055044 } vertex_users_mem=0x03054048 {next=0x030540f0 {next=0x03054300 prev=0x03054048 Index=3 } prev=0x00000000 {next=??? prev=??? Index=??? } Index=0 } ...} mtex=0x0308e42c drawbrush={size=50 strength=25 '␙' dir=1 '␁' ...} ...} SculptData *