Elrahc: if your rest system is harsh enough, thats a non issue. Good point, k9 thats not really an xp issue anyway thats a balance issue Yeah. if one person can go around killing mass monsters of their level.... Anyway, the premise is this with your /base/ xp per kill, you get less than 100% of that in a party, however, the total combined is more than 100% for the party making the 'incentive' * GrinningFool has quit IRC (Connection reset by peer) Yes, this is good stuff the balance of how much that total is, is really up to you how you want to tweak it. you could, say, for 2 people give 80% and 3 give 70% So 100%, minus 10% per party member? not bad, with a low end cap of 20$ I'm talking with our scripter in MSN now, and I see how we could do that, and additionally make leveling slower by making the XP per CR devied by more than 10 as it rises 20% Actually let me pull up a quick sheet Sure :D I vaguely remember how we did it. i need to pull out the numbers K