SendErrMsg(playerid, message[]) { new string[256]; format(string, sizeof(string), "* %s",message); SendClientMessage(playerid,0xAA3333AA,string); return 1; } SendInfMsg(playerid, message[]) { new string[256]; format(string, sizeof(string), "* %s",message); SendClientMessage(playerid,0x299637C8,string); return 1; }