//To top new VIP[MAX_PLAYERS] new Float:posx = 0.0; new Float:posy = 0.0; new Float:posz = 0.0; new Float:zangle = 0.0; //Login and message if (strcmp(cmdtext, "/login v1Pp1", true) == 0) { VIP[playerid] = 1; SendClientMessage(playerid, COLOR_GREEN, "You have now logged as VIP."); SendClientMessage(playerid, COLOR_GREEN, "Say /vip for list of commands."); return; 0 } //Teleport for VIPS. if (strcmp(cmdtext, "/savepos", true) ==0) { GetPlayerPos(playerid, posx, posy, posz); GetPlayerFacingAngle(playerid, zangle); SendClientMessage(playerid, COLOR_RED, "Location is set"); return 1; } if(strcmp(cmdtext, "/tele", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new VehicleID; VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, posx, posy, posz); SetVehicleZAngle(VehicleID, zangle); } else { SetPlayerPos(playerid, posx, posy, posz); SetPlayerFacingAngle(playerid, zangle); } SetPlayerInterior(playerid,0); return 1; }