fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x174a20) : stub, simulating 64MB for now, returning 64MB left fixme:d3d:CreateContext >>>>>>>>>>>>>>>>> 0x500 from glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_EXT); @ context.c / 345 fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE fixme:d3d:IWineD3DStateBlockImpl_Release Releasing primary stateblock