cl_ejectbrass "0" // Shellit ei lennä aseista cl_phys_props_max "0" // Maksimi propit cl_ragdoll_physics_enable "0" // Ruumiit katoaa cl_show_splashes "0" fps_max "100" // Maksimi fps 100 mat_bumpmap "0" // Bumpmap pois mat_clipz "1" mat_colorcorrection "0" // Color correction pois mat_disable_bloom "1" // Bloom pois mat_forceaniso "0" mat_forcehardwaresync "0" mat_hdr_enabled "0" // Hdr pois mat_parallaxmap "0" mat_picmip "1" // Tekstuurien laatu medium mat_trilinear "1" mat_reducefillrate "1" // Shader detail low mat_specular "0" // Specular pois mat_vsync "1" // Vsync päälle mp_decals "80" // Decalit muzzleflash_light "1" props_break_max_pieces "0" // Proppien rikkoutuneet palaset 0 r_3dsky "0" // 3dsky pois r_decals "80" // Decalit r_decal_cullsize "3" r_decalstaticprops "1" r_drawflecks "0" r_drawmodeldecals "0" // Ei decaleita modeleihin r_dynamic "0" r_eyes "0" // Modelien silmät off r_fastzreject "-1" r_flex "0" r_maxdlights "1" r_mmx "1" r_renderoverlayfragment "0" r_ropetranslucent "0" r_rootlod "2" // Modelien laatu low r_shadows "0" // Varjot pois r_sse "1" // Jotain prosutukia r_sse2 "1" // Jotain prosutukia r_teeth "0" // Modelien hampaat off r_waterdrawrefraction "0" // Läpinäkyvä vesi off r_waterforceexpensive "0" r_WaterDrawReflection "0" // Vesi ei roisku r_waterforcereflectentities "0" r_worldlightmin "1" r_worldlights "1" rope_smooth "0" rope_collide "0" rope_wind_dist "0"