// weaponid.h: Weapon ID's #define PISTOL 300 #define SUBMACHINE 301 #define M16 302 #define RLAUNCHER 303 #define 50CAL 304 #define TANKGUN 305 #define JEEPGUN 306 #define JEEPGUN2 307 #define COPTERGUN 308 #define COPTERGUN2 309 #define PISTOL_P 500 #define SUBMACHINE_P 501 #define M16_P 502 #define RLAUNCHER_P 503 #define 50CAL_P 504 #define TANKGUN_P 505 #define JEEPGUN_P 506 #define JEEPGUN2_P 507 #define COPTERGUN_P 508 #define COPTERGUN2_P 509