#include main() { print("\n----------------------------------"); print(" CJ's GF Arena - by SpeedyDVV"); print("----------------------------------\n"); } public OnGameModeInit() { SetGameModeText(""); AddPlayerClass(190, 1299.4990, -792.6499, 1084.0078, 343.2266, 22, 40, 27, 20, 3, 0); // Barbara AddPlayerClass(191, 1227.4116, -759.4988, 1084.0027, 198.1519, 24, 30, 26, 10, 7, 0); // Helena AddPlayerClass(192, 1272.0254, -812.8855, 1084.0078, 358.8700, 22, 40, 26, 10, 6, 0); // Michelle AddPlayerClass(193, 1244.2854, -804.8704, 1084.0078, 279.6193, 23, 50, 27, 20, 4, 0); // Katie AddPlayerClass(194, 1240.1550, -823.3314, 1083.1563, 183.1351, 23, 50, 25, 25, 2, 0); // Millie AddPlayerClass(195, 1263.8684, -781.4161, 1091.9063, 269.3026, 24, 30, 25, 25, 5, 0); // Denise return 1; } public OnPlayerRequestClass(playerid, classid) { printf("OnPlayerRequestClass(%d, %d)", playerid, classid); SetPlayerInterior(playerid, 5); SetPlayerPos(playerid, -2029.88, -115.44, 1035.17); return 1; } public OnGameModeExit() { print("GameModeExit()"); return 1; } public OnPlayerConnect(playerid) { printf("OnPlayerConnect(%d)", playerid); return 1; } public OnPlayerDisconnect(playerid) { printf("OnPlayerDisconnect(%d)", playerid); return 1; } public OnPlayerSpawn(playerid) { printf("OnPlayerSpawn(%d)", playerid); return 1; } public OnPlayerDeath(playerid, killerid, reason) { printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason); return 1; } public OnPlayerText(playerid) { printf("OnPlayerText(%d)", playerid); return 1; } public OnPlayerInfoChange(playerid) { printf("OnPlayerInfoChange(%d)"); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate); return 1; } public OnPlayerEnterCheckpoint(playerid) { printf("OnPlayerEnterCheckpoint(%d)", playerid); return 1; } public OnPlayerLeaveCheckpoint(playerid) { printf("OnPlayerLeaveCheckpoint(%d)", playerid); return 1; }