#include //teams #define TEAM_GROVE 1 //team colors #define TEAM_GROVE_COLOR 0x33AA33AA// Green main() { print("\n----------------------------------"); print(" This is a blank GameModeScript"); print("----------------------------------\n"); } public OnGameModeInit() { print("GameModeInit()"); SetGameModeText("Blank Script"); //players AddPlayerClass(0,2496.1418,-1708.5763,1014.7422,0.1684,0,0,0,0,0,0); //CJ AddPlayerClass(105,2348.0396,-1185.3424,1031.9766,92.1934,0,0,0,0,0,0); //Grove1 //cars return 1; } public OnPlayerRequestClass(playerid, classid) { //CJ HOUSE if (classid == 0){ SetPlayerPos(playerid,2496.1418,-1708.5763,1014.7422); SetPlayerInterior(playerid,3); GameTextForPlayer(playerid, "~g~Grove Street Familys", 1000, 3); SetPlayerColor(playerid, TEAM_GROVE_COLOR); { } } SetupPlayerForClassSelection(playerid); return 1; } public SetupPlayerForClassSelection(playerid) { //WARDROBE CLASS SELECTION SetPlayerInterior(playerid,14); SetPlayerPos(playerid,258.4893,-41.4008,1002.0234); SetPlayerFacingAngle(playerid, 270.0); SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234); SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234); return ; }