Development RF2 is written in C++, and uses the Ogre3D graphics engine. The user interface of the tools will be written in wxWidgets. RF2 is an actively developed Open Source project, and contributions are encouraged. The task list is updated regularly, and any task not assigned to a username is open for outside development. Patches can be sent in via the patch tracker at the project page [http://www.sourceforge.net/projects/realityfactory2]. RF2 is licensed under the zlib license. Getting the code The source is in the SF.net SVN repository in the folder 'realityfactory2/trunk'. To check out RF2 anonymously (if you are not listed as a project developer, this is what you want): $ svn checkout http://realityfactory2.svn.sourceforge.net/svnroot/realityfactory2/realityfactory2/trunk If you are a project developer with commit access: $ svn checkout https://realityfactory2.svn.sourceforge.net/svnroot/realityfactory2/realityfactory2/trunk Useful links for those interested in RF2 development: * View source code in browser * Bug tracker * Task tracker * Mailing lists * Mailing list archives * A document which briefly outlines what is planned for development in the near future