//Item Names tp_name_axe "axe" tp_name_sg "sg" tp_name_ssg "ssg" tp_name_ng "ng" tp_name_sng "sng" tp_name_gl "gl" tp_name_rl "rl" tp_name_lg "lg" tp_name_ga "ga" tp_name_ya "ya" tp_name_ra "ra" tp_name_armortype_ga "g" tp_name_armortype_ya "y" tp_name_armortype_ra "r" tp_name_shells "shells" tp_name_nails "nails" tp_name_rockets "rox" tp_name_cells "cel" tp_name_quad "quad" tp_name_pent "pent" tp_name_ring "ring" tp_name_suit "suit" tp_name_mh "mh" tp_name_health "hth" tp_name_armor "amr" tp_name_weapon "wpn" tp_name_backpack "pack" tp_name_flag "flag" tp_name_sentry "sent" tp_name_disp "disp" tp_name_teammate "" tp_name_enemy "nme" tp_name_eyes "{r}" tp_name_quaded "{q}" tp_name_pented "{p}" tp_name_status_green "$G" tp_name_status_yellow "$Y" tp_name_status_red "$R" tp_name_status_blue "$B" tp_name_someplace "someplace" tp_name_at " $eq_arrow " tp_name_nothing "--" tp_name_none "" tp_name_separator "/" //Item Need Amounts tp_need_rl "1" tp_need_weapon "87" tp_need_ga "70" tp_need_ya "70" tp_need_ra "70" tp_need_shells "0" tp_need_nails "0" tp_need_rockets "5" tp_need_cells "0" tp_need_health "50"