public OnPlayerEnterCheckpoint(playerid) { new string[256]; new ownplayer[MAX_PLAYER_NAME]; format(string, sizeof(string), "You can buy the %s for $%d with /buy.", propertyNames[playerCheckpoint[playerid]], propertyValues[playerCheckpoint[playerid]]); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "You will earn $%d regularly.", propertyEarnings[playerCheckpoint[playerid]]); SendClientMessage(playerid, COLOR_YELLOW, string); if(propertyOwner[playerCheckpoint[playerid]]<999) { GetPlayerName(propertyOwner[playerCheckpoint[playerid]], ownplayer, sizeof(ownplayer)); format(string, sizeof(string), "This property is currently owned by %s.", ownplayer); SendClientMessage(playerid, COLOR_RED, string); } } }