Grawl - Gnoll Longbowman Range: 600 | Move Speed: 300 Primary: AGI Str: 17 + 1.8 | Agi: 22 + 3.0 | Int: 15 + 1.2 Damage: 40 - 51 | HP: 473 | Mana: 195 HP Regen: 0.76 | Mana Regen: 0.59 Attack Speed: 1.39 | Armor: 2.1 Outcast, thrown away by his tribe, Grawl tries to make up for his living fighting alongside with Sentinel. He is famous for his tracking abilities and ability to hunt even the most clever beasts in Lordaeron. Recently, Grawl found out that he enjoys killing humanoids over forest beasts. Trap (T) Gwarl hides for a set amount of time, awaiting his prey. When a unit comes into Gwarl's range, she is struck for some time and takes ambush damage equal to hero attack damage and additional ambush damage. Level 1 - Deals 90 additional ambush damage, stuns for 1.5 second Level 2 - Deals 150 additional ambush damage, stuns for 2 seconds Level 3 - Deals 210 additional ambush damage, stuns for 2.5 seconds Level 4 - Deals 270 additional ambush damage, stuns for 3 seconds AoE - 200 Cast time - 4/3/2/1 second Duration: 10/15/20/25 seconds Mana Cost: 80/120/140/150 Cooldown: 50/40/30/20 seconds Spike Trap (P) Gwarl leaves spike traps on his path, hoping for enemy units to get caught by them and have their movement speed decreased. Level 1 - 6% slow Level 2 - 12% slow Level 3 - 18% slow Level 4 - 24% slow AoE of spikes : 150 Spikes life-time : 1.5/2/2.5/3 Slow duration : 2 seconds on all levels, doesn't stack with other spikes Mana Cost: 100/100/100/100 Cooldown: 20 seconds Flurry (F) Gwarl releases several arrows on enemies around him. Level 1 - 2 enemies hit Level 2 - 3 enemies hit Level 3 - 4 enemies hit Level 4 - 5 enemies hit Mana cost: 40 AoE: 600 Cooldown: 2 seconds Disarming Blow Gwarl delivers his arrow into arm of enemy, disarming him, making him unable to attack for some time. Level 1 - 4 seconds Level 2 - 6 seconds Level 3 - 8 seconds Mana Cost: 120/130/140/150 Cooldown: 100 seconds General strategy: he is considered a support hero, with very good escape mechanism. His trap is a very powerful stun, allowing him for mid-game kills. Late-game, his ulti is very useful for the team, taking one carry hero out of combat for a brief time.