REMSTART --------------------------------- Beginner's Guide To DarkBASIC Game Programming Copyright (C)2002 Jonathan S. Harbour and Joshua R. Smith Chapter 3 - ArrayExample Program --------------------------------- REMEND DIM Answer(3) Answer(1) = 100 Answer(2) = 103 NextOne = 3 Answer(NextOne) = 200 PRINT "Answer 1 ="; Answer(1) PRINT "Answer 2 ="; Answer(2) PRINT "Answer 3 ="; Answer(3) DIM TwoD(2,2) TwoD(2,1) = 1 TwoD(2,2) = 2 PRINT "TwoD 2 1 ="; TwoD(2,1) PRINT "TwoD 2 2 ="; TwoD(2,2) WAIT KEY END