#ifndef BUTTON_BOARD_H #define BUTTON_BOARD_H /** Motivation for this class comes from the fact that CMD_BUTTONS * needs to be handled by an object that holds all buttons hence * can deal with them all at once. */ #include "button.h" #include "logic_board_device.h" class ButtonBoard : LogicBoardDevice { public: ButtonBoard(); void process(); private: Button left_fire; Button right_fire; }; #endif