This is with my mods to craft engine, and to thread pools all ai tasks are scheduled to AI pool look, all pools are almost constant # of scheduled tasks from uptime 1 hour to uptime 24 hours and AI thread pool grows without any limit ... eventualy this is what will make lag I will leave server up for as long as I can ... I can't feel any lag for now but ... it will start just want to see how many scheduled AI tasks I can have without feeling lag too much Server Status: ---> Player Count: 7/1000 +--> Object Count: 33142 +--> AI Count: 4562 +.... L2Item(Void): 485 +.......... L2Item: 424 +....... L2Monster: 30740 +......... Minions: 1725 +.. Minions Groups: 1098 +........... L2Npc: 1287 +............ L2Pc: 4 +........ L2Summon: 7 +.......... L2Door: 169 +.......... L2Char: 0 ---> Ingame Time: 6:32 ---> Server Uptime: 24hrs 1mins 24secs ---> GM Count: 0 performance HIGH (1) ActiveThreads: 0 CompletedTasks: 11156 ScheduledTasks: 0 TaskCount(total): 11156 PoolSize: 4 MedHigh (1) ActiveThreads: 0 CompletedTasks: 288213 ScheduledTasks: 7 TaskCount(total): 288220 PoolSize: 4 MEDIUM (-1) ActiveThreads: 1 CompletedTasks: 396501 ScheduledTasks: 4 TaskCount(total): 396505 PoolSize: 4 LOW (-2) ActiveThreads: 0 CompletedTasks: 10646231 ScheduledTasks: 375 TaskCount(total): 10646606 PoolSize: 4 AI (-1) ActiveThreads: 0 CompletedTasks: 121417864 ScheduledTasks: 3460 TaskCount(total): 121421324 PoolSize: 4 CRAFT (-2) ActiveThreads: 0 CompletedTasks: 64 ScheduledTasks: 0 TaskCount(total): 64 PoolSize: 4