diff --git a/plugins/minimize.c b/plugins/minimize.c index 6f3e5af..49dbbdd 100644 --- a/plugins/minimize.c +++ b/plugins/minimize.c @@ -617,25 +617,28 @@ minPaintWindow (CompWindow *w, mask | PAINT_WINDOW_NO_CORE_INSTANCE_MASK); WRAP (ms, s, paintWindow, minPaintWindow); - initFragmentAttrib (&fragment, &w->lastPaint); + if (!(mask & PAINT_WINDOW_NO_CORE_INSTANCE_MASK)) + { + initFragmentAttrib (&fragment, &w->lastPaint); - if (w->alpha || fragment.opacity != OPAQUE) - mask |= PAINT_WINDOW_TRANSLUCENT_MASK; + if (w->alpha || fragment.opacity != OPAQUE) + mask |= PAINT_WINDOW_TRANSLUCENT_MASK; - matrixTranslate (&wTransform, w->attrib.x, w->attrib.y, 0.0f); - matrixScale (&wTransform, mw->xScale, mw->yScale, 0.0f); - matrixTranslate (&wTransform, - mw->tx / mw->xScale - w->attrib.x, - mw->ty / mw->yScale - w->attrib.y, - 0.0f); + matrixTranslate (&wTransform, w->attrib.x, w->attrib.y, 0.0f); + matrixScale (&wTransform, mw->xScale, mw->yScale, 0.0f); + matrixTranslate (&wTransform, + mw->tx / mw->xScale - w->attrib.x, + mw->ty / mw->yScale - w->attrib.y, + 0.0f); - glPushMatrix (); - glLoadMatrixf (wTransform.m); + glPushMatrix (); + glLoadMatrixf (wTransform.m); - (*s->drawWindow) (w, &wTransform, &fragment, region, - mask | PAINT_WINDOW_TRANSFORMED_MASK); + (*s->drawWindow) (w, &wTransform, &fragment, region, + mask | PAINT_WINDOW_TRANSFORMED_MASK); - glPopMatrix (); + glPopMatrix (); + } } else {