///
/// Pass recieved data into the packet buffer and try to parse.
///
/// number of bytes waiting to be read
protected override void OnReceive(int num_bytes)
{
try
{
short pakSize;
// decrypt the packet if needed
if (IsEncrypted)
{
pakSize = GetExpectedLength(true);
}
else
{
pakSize = GetExpectedLength(false);
}
// we received just enough data for the full message. not too litt,e not too much
if (pakSize + 2 == num_bytes)
{
byte[] fullMessage = new byte[num_bytes];
Array.Copy(m_inBuf, 0, fullMessage, 0, num_bytes);
Array.Clear(m_inBuf, 0, num_bytes);
m_inOffset = 0;
RealmPacketIn packet = new RealmPacketIn(fullMessage);
TryHandlePacket(packet);
return;
}
// we received an excess of data
else if (pakSize + 2 < num_bytes)
{
// get only the data we need
byte[] fullMessage = new byte[pakSize + 2];
Array.Copy(m_inBuf, 0, fullMessage, 0, pakSize + 2);
// shift the remaining data to the top
Array.Copy(m_inBuf, m_inOffset, m_inBuf, 0, m_inBuf.Length - m_inOffset);
// set the offset to the end of the data that was in excess
m_inOffset = num_bytes - (pakSize + 2);
RealmPacketIn packet = new RealmPacketIn(fullMessage);
TryHandlePacket(packet);
return;
}
else
{
// partial packet. we don't touch the offset and just let it async read more data.
return;
}
}
catch (InsufficientDataException e)
{
m_srvr.Warning(this, e);
}
}
protected short GetExpectedLength(bool encrypted)
{
short pakSize;
if (encrypted)
{
byte[] decryptedHeader = new byte[6];
Array.Copy(m_inBuf, 0, decryptedHeader, 0, 6);
DecryptHeader(decryptedHeader);
pakSize = IPAddress.NetworkToHostOrder((short) (decryptedHeader[0] | (decryptedHeader[1] << 8)));
}
else
{
pakSize = IPAddress.NetworkToHostOrder((short) (m_inBuf[0] | (m_inBuf[1] << 8)));
}
return pakSize;
}
///
/// Attempts to parse the packet
///
/// the packet to parse
protected void TryHandlePacket(RealmPacketIn packet)
{
try
{
if (IsEncrypted)
Decrypt(packet, 0);
packet.Initialize();
if (packet.Parse(this))
{
}
else
{
}
}
catch (Exception e)
{
m_srvr.Warning(this, e);
}
}
///
/// Write packet out across network
///
/// packet to send
public virtual void Send(RealmPacketOut packet)
{
byte[] packetBytes = packet.GetBytes();
Encrypt(packetBytes);
Send(packetBytes);
}
///
/// Encrypts the byte array
///
/// The raw packet data to encrypt
private void Encrypt(byte[] data)
{
if (IsEncrypted)
{
byte[] SS_Hash = Account.SessionKey.GetBytes(40);
for (int t = 0; t < 4; t++)
{
byte a = m_cryptKey[3];
a = (byte) (SS_Hash[a] ^ data[t]);
byte d = m_cryptKey[2];
a += d;
data[t] = a;
m_cryptKey[2] = a;
a = m_cryptKey[3];
a++;
m_cryptKey[3] = (byte) (a%40);
}
}
}
///
/// Decrypts the header of an incoming packet, returning to the original packet position
///
///
///
private void Decrypt(RealmPacketIn packet, long startPos)
{
long endPos = packet.Position;
packet.Position = startPos;
byte[] header = packet.ReadBytes(6);
DecryptHeader(header);
packet.Position = startPos;
packet.BaseStream.Write(header, 0, 6);
packet.Position = endPos;
}
///
/// Decrypts the byte array
///
///
private void DecryptHeader(byte[] data)
{
byte[] SS_Hash = Account.SessionKey.GetBytes();
for (int t = 0; t < 6; t++)
{
byte a = m_cryptKey[0];
m_cryptKey[0] = data[t];
byte b = data[t];
b = (byte) (b - a);
byte d = m_cryptKey[1];
a = SS_Hash[d];
a = (byte) (a ^ b);
data[t] = a;
a = m_cryptKey[1];
a++;
m_cryptKey[1] = (byte) (a%40);
}
}