Index: Y:/source/trunk/L2_GameServer_c5/java/net/sf/l2j/gameserver/instancemanager/TownManager.java =================================================================== --- Y:/source/trunk/L2_GameServer_c5/java/net/sf/l2j/gameserver/instancemanager/TownManager.java (revision 636) +++ Y:/source/trunk/L2_GameServer_c5/java/net/sf/l2j/gameserver/instancemanager/TownManager.java (working copy) @@ -119,6 +119,8 @@ return getTown(14); // Rune case 15: return getTown(13); // Goddard + case 18: + return getTown(17); // crator } return getTown(16); // Default to floran Index: Y:/source/trunk/L2_GameServer_c5/java/net/sf/l2j/gameserver/datatables/MapRegionTable.java =================================================================== --- Y:/source/trunk/L2_GameServer_c5/java/net/sf/l2j/gameserver/datatables/MapRegionTable.java (revision 636) +++ Y:/source/trunk/L2_GameServer_c5/java/net/sf/l2j/gameserver/datatables/MapRegionTable.java (working copy) @@ -223,6 +223,7 @@ case 14: nearestTown = "Rune Castle Town"; break; case 15: nearestTown = "Goddard"; break; case 16: nearestTown = "Shuttgart"; break; ////TODO@ (Check mapregion table)[Luno] + case 18: nearestTown = "Crator"; break; default: nearestTown = "Aden Castle Town"; break; }