def onKill (self,npc,st): npcId = npc.getNpcId() if npcId in [190,191] : if int(st.get("cond")) == 2 : if st.getRandom(50)<2 : st.getPcSpawn().addSpawn(5119) st.playSound("Itemsound.quest_before_battle") elif npcId == 5119 : if int(st.get("cond")) == 2 and st.getQuestItemsCount(OLD_KNIGHT_SWORD_ID) > 0 : st.giveItems(KNIGHTS_TEAR_ID,1) st.playSound("ItemSound.quest_middle") st.set("cond","3")