Index: java/net/sf/l2j/gameserver/model/entity/Town.java =================================================================== --- java/net/sf/l2j/gameserver/model/entity/Town.java (revision 636) +++ java/net/sf/l2j/gameserver/model/entity/Town.java (working copy) @@ -72,7 +72,8 @@ case 9: _RedirectToTownId = 11;break; // Giran => HV (should be Giran Harbor, but its not a zone town "yet") case 10: _RedirectToTownId = 11;break; // Oren => HV case 12: _RedirectToTownId = 10;break; // Aden => Oren - case 15: _RedirectToTownId = 16;break; // Heine => Floran (should be Giran Harbor, but its not a zone town "yet") + case 15: _RedirectToTownId = 16;break; // Heine => Floran (should be Giran Harbor, but its not a zone town "yet") + case 18: _RedirectToTownId = 18;break; // Crator default: _RedirectToTownId = getTownId();break; } } Index: java/net/sf/l2j/gameserver/instancemanager/TownManager.java =================================================================== --- java/net/sf/l2j/gameserver/instancemanager/TownManager.java (revision 636) +++ java/net/sf/l2j/gameserver/instancemanager/TownManager.java (working copy) @@ -119,6 +119,8 @@ return getTown(14); // Rune case 15: return getTown(13); // Goddard + case 18: + return getTown(18); // crator } return getTown(16); // Default to floran Index: java/net/sf/l2j/gameserver/datatables/MapRegionTable.java =================================================================== --- java/net/sf/l2j/gameserver/datatables/MapRegionTable.java (revision 636) +++ java/net/sf/l2j/gameserver/datatables/MapRegionTable.java (working copy) @@ -223,6 +223,7 @@ case 14: nearestTown = "Rune Castle Town"; break; case 15: nearestTown = "Goddard"; break; case 16: nearestTown = "Shuttgart"; break; ////TODO@ (Check mapregion table)[Luno] + case 18: nearestTown = "Crator"; break; default: nearestTown = "Aden Castle Town"; break; }