method PullPulse() { if ${Me.Buff[Battle Stance](exists)} && !${Me.Action[Charge].Cooldown} { echo har har This:Wait[10] This:CastInstantSpell[Charge] } } method PullPulse() { if ${Me.Buff[Battle Stance](exists)} && !${Me.Action[Charge].Cooldown} { echo har har This:CastInstantSpell[Charge] This:Wait[10] } }