int _price = Config.PRICE_CLASS_MASTER.get(jobLevel); if (_price > 0 && player.getInventory().getAdena() < _price) if (_price > 0 && player.getInventory().getAncientAdena() < _price) { player.sendMessage(); return; } _job = val - 1; ALLOW_CLASS_MASTER.set(_job , true); } else { PRICE_CLASS_MASTER.add(_job , val); _job = 0, _job = 0; } }