while(dvc->run()) { drv->beginScene(true,true,SColor(0,0,0,0)); smgr->drawAll(); env->drawAll(); if(GameStart != true && loginInfoSent == true) { if(!loggedIn) { loginWindow->setText(L"Login Failed"); loginInfoSent = false; } else { loginWindow->setText(L"Logged In"); //loginInfoSent = true; GameStart = true; } } netmgr->updateClient(); drv->endScene(); } if(packetid == 1) { c8 loggedin; packet->getNextItem(loggedin); if(loggedin == 1) { t_mClass.loggedIn = true; printf("LALALAL\n"); } else t_mClass.loggedIn = false; printf("LALA2\n"); }