= Avisunth 3.0 = * Implement the high level parser * Port the internal plugins of Avisynth 2.5 to Avisynth 3.0 * Write a plugin that allow to use the Avisynth 2.5 plugins in Avisynth 3.0 * Implement in asm (x86, amd64, and maybe using SoftWire) some plugins (colorspace converters, resizers, tranform plugins (turn, flip, symmetry).