on *:text:!charge:#: { if (%turn [ $+ [ $chan ] ] == 1) && ($nick == %player1 [ $+ [ $chan ] ]) { unset %mage2 [ $+ [ $chan ] ] if (%dh1 [ $+ [ $chan ] ] == on) { set %dh1 [ $+ [ $chan ] ] off set %turn [ $+ [ $chan ] ] 2 msg $chan [ DM ] $player1 is busy recovering from the Great Axe swing! { halt } } if (%freeze1 [ $+ [ $chan ] ] == on) { set %freeze1 [ $+ [ $chan ] ] off set %turn [ $+ [ $chan ] ] 2 msg $chan [ DM ] $player1 is still frozen! { halt } } set %charge1 [ $+ [ $chan ] ] 3 set %turn [ $+ [ $chan ] ] 2 msg $chan [ DM ] $player1 casts the Charge spell, Power of god spells for the next 3 turns increased! } if (%turn [ $+ [ $chan ] ] == 2) && ($nick == %player2 [ $+ [ $chan ] ]) { unset %mage1 [ $+ [ $chan ] ] if (%dh2 [ $+ [ $chan ] ] == on) { set %dh2 [ $+ [ $chan ] ] off set %turn [ $+ [ $chan ] ] 1 msg $chan [ DM ] $player1 is busy recovering from the Great Axe swing! { halt } } if (%freeze2 [ $+ [ $chan ] ] == on) { set %freeze2 [ $+ [ $chan ] ] off set %turn [ $+ [ $chan ] ] 1 msg $chan [ DM ] $player2 is still frozen! { halt } } set %charge1 [ $+ [ $chan ] ] 3 set %turn [ $+ [ $chan ] ] 1 msg $chan [ DM ] $player2 casts the Charge spell, Power of god spells for the next 3 turns increased! } }