# This is a MegaBlocks map, automatically generated # by a web-PHP based generator, version 0.2.0 # written by TD-Linux. # Algorithm: randomrot # MegaBlocks Project by Spazzy Mcgee. world size 90 end waterlevel height 0 end group mega_cross_block.bzw spin -90 0 0 1 shift -60 -60 0 end group dw_corner_block.bzw spin 180 0 0 1 shift 0 -60 0 end group dw_cross_block.bzw spin -90 0 0 1 shift 60 -60 0 end group slippery_corner_block.bzw spin 90 0 0 1 shift -60 0 0 end group mh_straight_block.bzw spin 0 0 0 1 shift 0 0 0 end group mega2_straight_block.bzw spin 180 0 0 1 shift 60 0 0 end group dw2_straight_block.bzw spin 180 0 0 1 shift -60 60 0 end group dw_corner_block.bzw spin 90 0 0 1 shift 0 60 0 end group mega2_straight_block.bzw spin 180 0 0 1 shift 60 60 0 end # Here are the group definitions for ALL of the blocks: define mega_cross_block.bzw # World built with bzedit32 world class, available at # http://www.sourceforge.net/projects/bzflag material name m_blue texture mesh diffuse 0 0 1 .5 end material name m_blue1 texture mesh diffuse 0 1 0 1 end # World object removed - it shouln't be here anyway box name Base Box position 0 0 0 rotation 0 size 20 20 10 end box name Ceiling Box position 0 0 35 rotation 0 size 20 20 10 end pyramid name Roof position 0 0 45 rotation 0 size 20 20 10 end box name BridgeN position 0 25 9 rotation 0 size 5 5 1 end box name BridgeS position 0 -25 9 rotation 0 size 5 5 1 end box name BridgeW position 25 0 9 rotation 0 size 5 5 1 end box name BridgeE position -25 0 9 rotation 0 size 5 5 1 end box name Box position 5 19 10 rotation 0 size 1 1 25 end box name Box copy position 10 19 10 rotation 0 size 1 1 25 end box name Box copy 1 position 15 19 10 rotation 0 size 1 1 25 end box name Box copy 2 position -19 19 10 rotation 0 size 1 1 25 end box name Box copy position -5 19 10 rotation 0 size 1 1 25 end box name Box copy 1 position -10 19 10 rotation 0 size 1 1 25 end box name Box copy 2 position -15 19 10 rotation 0 size 1 1 25 end box name Box copy 3 position 19 19 10 rotation 0 size 1 1 25 end box name Box copy 4 position 19 -19 10 rotation 0 size 1 1 25 end box name Box copy 2 position 15 -19 10 rotation 0 size 1 1 25 end box name Box copy 1 position 10 -19 10 rotation 0 size 1 1 25 end box name Box copy position 5 -19 10 rotation 0 size 1 1 25 end box name Box copy 1 position -5 -19 10 rotation 0 size 1 1 25 end box name Box copy 2 position -10 -19 10 rotation 0 size 1 1 25 end box name Box copy 3 position -15 -19 10 rotation 0 size 1 1 25 end box name Box copy 3 position -19 -19 10 rotation 0 size 1 1 25 end box name Box copy 5 position 19 5 10 rotation 0 size 1 1 25 end box name Box copy 6 position 19 10 10 rotation 0 size 1 1 25 end box name Box copy 7 position -19 15 10 rotation 0 size 1 1 25 end box name Box copy 6 position 19 -5 10 rotation 0 size 1 1 25 end box name Box copy 7 position 19 -10 10 rotation 0 size 1 1 25 end box name Box copy 8 position 19 -15 10 rotation 0 size 1 1 25 end box name Box copy 6 position -19 5 10 rotation 0 size 1 1 25 end box name Box copy 7 position -19 10 10 rotation 0 size 1 1 25 end box name Box copy 7 position -19 -5 10 rotation 0 size 1 1 25 end box name Box copy 8 position -19 -10 10 rotation 0 size 1 1 25 end box name Box copy 9 position -19 -15 10 rotation 0 size 1 1 25 end box name Box copy 9 position 19 15 10 rotation 0 size 1 1 25 end box name Box copy 6 position 2 2 10 rotation 45 size 1 1 25 end box name Box copy 7 position 2 -2 10 rotation 45 size 1 1 25 end box name Box copy 8 position -2 -2 10 rotation 45 size 1 1 25 end box name Box copy 8 position -2 2 10 rotation 45 size 1 1 25 end meshbox name Box copy 9 position 0 0 10 rotation 0 size 2.5 2.5 25 matref m_blue1 end meshbox name Box copy 9 position 19 11 10 rotation 0 size .1 7 25 matref m_blue end meshbox name Box copy 9 position 19 -11 10 rotation 0 size .1 7 25 matref m_blue end meshbox name Box copy 9 position -19 11 10 rotation 0 size .1 7 25 matref m_blue end meshbox name Box copy 9 position -19 -11 10 rotation 0 size .1 7 25 matref m_blue end meshbox name Box copy 9 position -11 19 10 rotation 0 size 7 .1 25 matref m_blue end meshbox name Box copy 9 position 11 -19 10 rotation 0 size 7 .1 25 matref m_blue end meshbox name Box copy 9 position -11 -19 10 rotation 0 size 7 .1 25 matref m_blue end meshbox name Box copy 9 position -11 19 10 rotation 0 size 7 .1 25 matref m_blue end meshbox name Box copy 9 position 11 19 10 rotation 0 size 7 .1 25 matref m_blue end enddef define dw_corner_block.bzw # World built with bzedit32 world class, available at # http://www.sourceforge.net/projects/bzflag # World object removed - it shouln't be here anyway box name Base Box position 0 0 0 rotation 0 size 20 20 10 end box name Ceiling Box position 0 0 35 rotation 0 size 20 20 10 end pyramid name Roof position 0 0 45 rotation 0 size 20 20 10 end box name BridgeN position 0 25 9 rotation 0 size 5 5 1 end box name BridgeW position 25 0 9 rotation 0 size 5 5 1 end teleporter name Teleporter position 20 12.5 10 rotation 0 size 0.125 7.5 10 border 0 end teleporter name Teleporter copy position -12.5 20 10 rotation 90 size 0.125 7.5 10 border 0 end teleporter name Teleporter copy 1 position 12.5 20 10 rotation 90 size 0.125 7.5 10 border 0 end teleporter name Teleporter copy 2 position 20 -12.5 10 rotation 0 size 0.125 7.5 10 border 0 end box name Box position 19.9 0 20 rotation 0 size 0.1 5 15 end box name Box copy position 0 19.9 20 rotation 0 size 5 0.1 15 end teleporter name Teleporter copy 2 position 12.5 20 20 rotation 90 size 0.125 7.5 10 border 0 end teleporter name Teleporter copy 3 position 12.5 20 30 rotation 90 size 0.125 7.5 5 border 0 end teleporter name Teleporter copy 4 position -12.5 20 30 rotation 90 size 0.125 7.5 5 border 0 end teleporter name Teleporter copy 3 position -12.5 20 20 rotation 90 size 0.125 7.5 10 border 0 end teleporter name Teleporter copy position 20 12.5 20 rotation 0 size 0.125 7.5 10 border 0 end teleporter name Teleporter copy 1 position 20 -12.5 20 rotation 0 size 0.125 7.5 10 border 0 end teleporter name Teleporter copy 1 position 20 12.5 30 rotation 0 size 0.125 7.5 5 border 0 end teleporter name Teleporter copy 2 position 20 -12.5 30 rotation 0 size 0.125 7.5 5 border 0 end link #!name Link from 0 to 8 end link #!name Link copy from 8 to 0 end link #!name Link copy 1 from 2 to 10 end link #!name Link copy 2 from 10 to 2 end link #!name Link copy 3 from 4 to 12 end link #!name Link copy 4 from 12 to 4 end link #!name Link copy 5 from 6 to 22 end link #!name Link copy 6 from 22 to 6 end link #!name Link from 18 to 14 end link #!name Link copy from 14 to 18 end link #!name Link from 20 to 16 end link #!name Link copy from 16 to 20 end box name Box copy 1 position -19.9 0 10 rotation 0 size 0.1 20 25 end box name Box copy 2 position 0 -19.9 10 rotation 0 size 20 0.1 25 end enddef define dw_cross_block.bzw # World built with bzedit32 world class, available at # http://www.sourceforge.net/projects/bzflag # World object removed - it shouln't be here anyway box name Base Box position 0 0 0 rotation 0 size 20 20 10 end box name Ceiling Box position 0 0 35 rotation 0 size 20 20 10 end pyramid name Roof position 0 0 45 rotation 0 size 20 20 10 end box name BridgeN position 0 25 9 rotation 0 size 5 5 1 end box name BridgeS position 0 -25 9 rotation 0 size 5 5 1 end box name BridgeW position 25 0 9 rotation 0 size 5 5 1 end box name BridgeE position -25 0 9 rotation 0 size 5 5 1 end pyramid name Pyramid position 19 19 10 rotation 0 size 1 1 25 end pyramid name Pyramid copy position -19 19 10 rotation 0 size 1 1 25 end pyramid name Pyramid copy 1 position -19 -19 10 rotation 0 size 1 1 25 end pyramid name Pyramid copy 2 position 19 -19 10 rotation 0 size 1 1 25 end pyramid name Pyramid copy position 19 19 10 rotation 0 size 1 1 25 flipz end pyramid name Pyramid copy 1 position -19 19 10 rotation 0 size 1 1 25 flipz end pyramid name Pyramid copy 2 position -19 -19 10 rotation 0 size 1 1 25 flipz end pyramid name Pyramid copy 3 position 19 -19 10 rotation 0 size 1 1 25 flipz end box name Box position 19 15 10 rotation 0 size 1 1 25 end box name Box copy position -19 10 10 rotation 0 size 1 5 25 end box name Box copy 1 position -19 -10 10 rotation 0 size 1 5 25 end box name Box copy 1 position -19 0 15 rotation 0 size 1 5 20 end box name Box copy position 19 10 10 rotation 0 size 1 1 25 end box name Box copy 1 position 19 5 10 rotation 0 size 1 1 25 end box name Box copy 2 position 19 -5 10 rotation 0 size 1 1 25 end box name Box copy 3 position 19 -10 10 rotation 0 size 1 1 25 end box name Box copy 4 position 19 -15 10 rotation 0 size 1 1 25 end box name Box copy 2 position -11 -19 10 rotation 0 size 3 1 10 end box name Box copy 3 position -11 -19 25 rotation 0 size 3 1 10 end box name Box copy 3 position 11 -19 10 rotation 0 size 3 1 10 end box name Box copy 4 position 11 -19 25 rotation 0 size 3 1 10 end box name Box copy 1 position -10 19 10 rotation 0 size 5 1 25 end box name Box copy 2 position 10 19 10 rotation 0 size 5 1 25 end pyramid name Pyramid copy 1 position -5 19 10 rotation 0 size 2 1 25 end pyramid name Pyramid copy 2 position 5 19 10 rotation 0 size 2 1 25 end pyramid name Pyramid copy 2 position -5 19 10 rotation 0 size 2 1 25 flipz end pyramid name Pyramid copy 3 position 5 19 10 rotation 0 size 2 1 25 flipz end box name Box copy 2 position 0 19 17.5 rotation 0 size 5 1 10 end box name Box copy 3 position 0 -19 20 rotation 0 size 14 1 5 end pyramid name Pyramid position 0 -19 25 rotation 0 size 14 0.1 13 passable end pyramid name Pyramid copy position 0 -19 25 rotation 0 size 14 0.1 10 passable flipz end teleporter name Teleporter position 0 -19 10 rotation 90 size 0.125 8 10 border 0 end link #!name Link from 1 to 1 end enddef define nsew_cross_block.bzw # World built with bzedit32 world class, available at # http://www.sourceforge.net/projects/bzflag # World object removed - it shouln't be here anyway box name Base Box position 0 0 0 rotation 0 size 20 20 10 end box name Ceiling Box position 0 0 35 rotation 0 size 20 20 10 passable end pyramid name Roof position 0 0 45 rotation 0 size 20 20 10 end box name BridgeN position 0 25 9 rotation 0 size 5 5 1 end box name BridgeS position 0 -25 9 rotation 0 size 5 5 1 end box name BridgeW position 25 0 9 rotation 0 size 5 5 1 end box name BridgeE position -25 0 9 rotation 0 size 5 5 1 end box name Box position 10 20 10 rotation 0 size 1 0.1 20 passable end box name Box copy position -1 20 10 rotation 0 size 1 0.1 20 passable end box name Box copy 1 position 9 20 10 rotation 0 size 1 0.1 2 passable end box name Box copy 2 position 8 20 12 rotation 0 size 1 0.1 2 passable end box name Box copy 3 position 7 20 14 rotation 0 size 1 0.1 2 passable end box name Box copy 4 position 6 20 16 rotation 0 size 1 0.1 2 passable end box name Box copy 5 position 5 20 18 rotation 0 size 1 0.1 2 passable end box name Box copy 6 position 4 20 20 rotation 0 size 1 0.1 2 passable end box name Box copy 7 position 3 20 22 rotation 0 size 1 0.1 2 passable end box name Box copy 8 position 2 20 24 rotation 0 size 1 0.1 2 passable end box name Box copy 9 position 1 20 26 rotation 0 size 1 0.1 2 passable end box name Box copy 10 position 0 20 28 rotation 0 size 1 0.1 2 passable end box name Box copy 1 position 0 -20 10.1 rotation 0 size 5 0.1 2 passable end box name Box copy 2 position -5 -20 10.1 rotation 0 size 1 0.1 10 passable end box name Box copy 3 position 4 -20 18.1 rotation 0 size 1 0.1 10 passable end box name Box copy 2 position 0 -20 18.1 rotation 0 size 5 0.1 2 passable end box name Box copy 3 position 0 -20 28.1 rotation 0 size 5 0.1 2 passable end box name Box position -20 -5 10.1 rotation 0 size 0.1 1 20 passable end box name Box copy position -20 0 10.1 rotation 0 size 0.1 5 2 passable end box name Box copy 1 position -20 0 28.1 rotation 0 size 0.1 5 2 passable end box name Box copy 2 position -20 -2 18.1 rotation 0 size 0.1 3 2 passable end box name Box copy 3 position 20 -17.5 28.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 4 position 20 -16.5 26.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 5 position 20 -15.5 24.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 6 position 20 -14.5 22.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 7 position 20 -13.5 20.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 8 position 20 -12.5 18.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 9 position 20 -11 16.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 10 position 20 -9.5 18.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 11 position 20 -8.5 20.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 12 position 20 -7.5 22.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 13 position 20 -6.5 24.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 14 position 20 -5.5 26.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 15 position 20 -4.5 28.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 15 position 20 -3.5 26.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 16 position 20 -2.5 24.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 17 position 20 -1.5 22.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 18 position 20 -0.5 20.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 19 position 20 0.5 18.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 20 position 20 2 16.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 21 position 20 3.5 18.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 22 position 20 4.5 20.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 23 position 20 5.5 22.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 24 position 20 6.5 24.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 25 position 20 7.5 26.1 rotation 0 size 0.1 1.5 2 passable end box name Box copy 26 position 20 8.5 28.1 rotation 0 size 0.1 1.5 2 passable end enddef define slippery_corner_block.bzw # World object removed - it shouln't be here anyway physics name slippery_physics slide 0.5 end material name slippery_transparentblue color 0 0 1 0.5 end material name slippery_opaquelightblue color 0.5 0.5 1 1 texture roof end arc name Base arc position 20 20 0 size 25 25 10 rot 180 angle 90 divisions 16 ratio 0.4 matref slippery_opaquelightblue phydrv slippery_physics end meshbox name Ceiling meshbox position 0 0 35 size 20 20 10 rot 0 end pyramid name Roof position 0 0 45 size 20 20 10 rot 0 end meshbox name BridgeN position 0 25 9 size 5 5 1 rot 0 matref slippery_transparentblue end meshbox name BridgeW position 25 0 9 size 5 5 1 rot 0 matref slippery_transparentblue end enddef define mh_straight_block.bzw material name caution addtexture caution.png color 1 1 1 1 end material name grass addtexture std_ground.png color 1 1 1 1 end material name roguetank addtexture rogue_tank color 1 1 1 1 end meshbox name Base meshbox position 0 0 0 rotation 0 size 20 20 10 top matref grass outside matref roguetank end meshbox name Ceiling meshbox position 0 0 35 rotation 0 size 20 20 10 outside matref roguetank bottom matref grass end pyramid name Roof position 0 0 45 rotation 0 size 20 20 10 end meshbox name BridgeN position 0 25 9 rotation 0 size 5 5 1 matref roguetank color 1 0 0 1 end meshbox name BridgeS position 0 -25 9 rotation 0 size 5 5 1 matref roguetank color 0 1 0 1 end meshbox name poleOne matref caution position 18 18 10 rotation 45 size 1 1 30 end meshbox name poleTwo matref caution position -18 18 10 rotation 45 size 1 1 30 end meshbox name poleThree matref caution position -18 -18 10 rotation 45 size 1 1 30 end meshbox name poleFour matref caution position 18 -18 10 rotation 45 size 1 1 30 end meshpyr name bottom position 0 0 0 rotation 0 size 10 10 25 matref caution color 1 1 1 1 end meshpyr name top position 0 0 0 rotation 0 size 10 10 50 flipz matref caution color 0 1 0 0.5 end meshbox name wallOne position 15 15 10 rotation 45 size 1 6 25 matref roguetank end meshbox name wallTwo position -15 -15 10 rotation 45 size 1 6 25 matref roguetank end meshbox name wallThree position -15 15 10 rotation 135 size 1 6 25 matref roguetank end meshbox name wallFour position 15 -15 10 rotation 135 size 1 6 25 matref roguetank end meshbox name BridgeW position 25 0 9 rotation 0 size 5 5 1 matref roguetank color 0 0 1 1 end meshbox name BridgeE position -25 0 9 rotation 0 size 5 5 1 matref roguetank color 1 0 1 1 end enddef define mega2_straight_block.bzw # World built with bzedit32 world class, available at # http://www.sourceforge.net/projects/bzflag material name water diffuse 1 1 1 .8 addtexture water end textureMatrix name watermove shift 0 3 end physics name death death Simple math really, (tank + water = death!) end material name wall addtexture wall end material name caution addtexture caution end meshbox position 0 0 5 rotation 0 size 6 20 3 matref water phydrv death texmat watermove end meshbox position 0 0 5 rotation 0 size 6 20 .1 matref wall end meshbox position 0 0 10 rotation 0 size 15 1 1 matref caution end meshbox position 0 0 12 rotation 0 size 15 1 1 matref caution end meshbox position 0 0 14 rotation 0 size 15 1 1 matref caution end meshbox position 0 0 16 rotation 0 size 15 1 1 matref caution end # World object removed - it shouln't be here anyway box name Base Box position 0 0 0 rotation 0 size 20 20 5 end box name Ceiling Box position 0 0 35 rotation 0 size 20 20 10 end pyramid name Roof position 0 0 45 rotation 0 size 20 20 10 end box name BridgeN position 0 25 9 rotation 0 size 5 5 1 end box name BridgeS position 0 -25 9 rotation 0 size 5 5 1 end pyramid name Pyramid position 13 0 10 rotation 0 size 7 20 10 end pyramid name Pyramid copy position -13 0 10 rotation 0 size 7 20 10 end box name Base Box copy position 13 0 5 rotation 0 size 7 20 5 end box name Base Box copy 1 position -13 0 5 rotation 0 size 7 20 5 end box name Base Box copy 2 position 0 20 5 rotation 0 size 20 0.1 5 end box name Base Box copy 3 position 0 -20 5 rotation 0 size 20 0.1 5 end enddef define dw_straight2_block.bzw # Block by Ducatiwannabe textureMatrix name watermovementdw shift 0.2 0 end material name stonematerialducatiwannabe texture wall end material name watermaterialducatiwannabe texture water texmat watermovementdw end # World object removed - it shouln't be here anyway meshbox matref stonematerialducatiwannabe name Base Box position 0 0 0 rotation 0 size 20 20 10.2 end meshbox matref watermaterialducatiwannabe name waterbox position 0 0 11 rotation 0 size 18 18 0.1 passable end meshbox matref stonematerialducatiwannabe name Ceiling Box position 0 0 35 rotation 0 size 20 20 10 end meshpyr matref stonematerialducatiwannabe name Roof position 0 0 45 rotation 0 size 20 20 10 end meshbox matref stonematerialducatiwannabe name BridgeN position 0 25 9 rotation 0 size 5 5 1 end meshbox matref stonematerialducatiwannabe name BridgeS position 0 -25 9 rotation 0 size 5 5 1 end meshbox matref stonematerialducatiwannabe position 19 0 10 rotation 0 size 1 20 25 end meshbox matref stonematerialducatiwannabe position -19 0 10 rotation 0 size 1 20 25 end meshbox matref stonematerialducatiwannabe position 0 19 10.2 rotation 0 size 19 1 1.5 end meshbox matref stonematerialducatiwannabe position 0 -19 10.2 rotation 0 size 19 1 1.5 end enddef define dw2_straight_block.bzw # World built with bzedit32 world class, available at # http://www.sourceforge.net/projects/bzflag # World object removed - it shouln't be here anyway box name Base Box position 0 0 0 rotation 0 size 20 20 10 end box name Ceiling Box position 0 0 35 rotation 0 size 20 20 10 end pyramid name Roof position 0 0 45 rotation 0 size 20 20 10 end box name BridgeN position 0 25 9 rotation 0 size 5 5 1 end box name BridgeS position 0 -25 9 rotation 0 size 5 5 1 end box name Box position 19 0 10 rotation 0 size 1 20 25 end box name Box copy position -19 0 10 rotation 0 size 1 20 25 end box name Box copy 1 position 0 19 17.5 rotation 0 size 20 1 17.5 end box name Box copy 2 position 0 -19 17.5 rotation 0 size 20 1 17.5 end box name Box copy 3 position 0 0 17 rotation 0 size 20 20 0.5 end box name Box copy 4 position 0 0 25.5 rotation 0 size 20 20 0.5 end teleporter name Teleporter position 13 0 10 rotation 0 size 0.125 8 5 border 0 end teleporter name Teleporter copy position 13 0 17.5 rotation 0 size 0.125 8 5 border 0 end teleporter name Teleporter copy 1 position -13 0 10 rotation 0 size 0.125 8 5 border 0 end teleporter name Teleporter copy 2 position -13 0 26 rotation 0 size 0.125 8 5 border 0 end link from 1 to 3 end link from 3 to 1 end link from 4 to 6 end link from 6 to 4 end pyramid name Pyramid position 5 10 17.5 rotation 0 size 1 1 7 end pyramid name Pyramid copy position 0 -10 17.5 rotation 45 size 1 1 7 end pyramid name Pyramid copy 1 position -6 3 17.5 rotation 526 size 1 1 7 end pyramid name Pyramid copy 2 position -11 -13 17.5 rotation 34 size 1 1 7 end pyramid name Pyramid copy 3 position -13 13 17.5 rotation 572 size 1 1 7 end box name Box position 10 10 26 rotation 45 size 0.5 0.5 8 end box name Box copy position 5 5 26 rotation 45 size 0.5 0.5 8 end box name Box copy 1 position 0 0 26 rotation 45 size 0.5 0.5 8 end box name Box copy position 5 -5 26 rotation 45 size 0.5 0.5 8 end box name Box copy position 10 -10 26 rotation 45 size 0.5 0.5 8 end box name Box copy 1 position -3 -13 26 rotation 0 size 5 0.5 8 end box name Box copy 2 position -3 13 26 rotation 0 size 5 0.5 8 end enddef