if (strcmp(cmdtext, "/uw", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new VehicleID; GetPlayerPos(playerid, posx, posy, posz); GetVehiclePos(VehicleID, (posx), (posy), (posz)); VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID,-1718.3363,-630.8616,-20.1151); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Welcome to the Underwater World!"); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Type /back to go back, there you teleported from!"); } else { SetPlayerPos(playerid,-1718.3363,-630.8616,-20.1151); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Welcome to the Underwater World!"); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Type /back to go back, there you teleported from!"); return 1; } if (strcmp(cmdtext, "/back", true)==0) { new VehicleID; VehicleID = GetPlayerVehicleID(playerid); SetVehiclePos(VehicleID, posx, posy, posz); SetPlayerPos(playerid,posx, posy, posz); SetPlayerFacingAngle(playerid, zangle); SendClientMessage(playerid, COLOR_GREEN, "Welcome Back!"); return 1; } return 0; }