if (SERVER) then resource.AddFile("materials/paintball/paintball.vmt") resource.AddFile("materials/paintball/paintball.vtf") resource.AddFile("materials/paintball/paintball.vtf.ztmp") resource.AddFile("materials/paintball/paintball_solid.vmt") resource.AddFile("materials/paintball/paintball_solid.vtf") resource.AddFile("materials/paintball/paintball_solid.vtf.ztmp") resource.AddFile("models/paintball/paintball.dx80.vtx") resource.AddFile("models/paintball/paintball.dx80.vtx.ztmp") resource.AddFile("models/paintball/paintball.dx90.vtx") resource.AddFile("models/paintball/paintball.dx90.vtx.ztmp") resource.AddFile("models/paintball/paintball.mdl") resource.AddFile("models/paintball/paintball.mdl.ztmp") resource.AddFile("models/paintball/paintball.phy") resource.AddFile("models/paintball/paintball.phy.ztmp") resource.AddFile("models/paintball/paintball.sw.vtx") resource.AddFile("models/paintball/paintball.sw.vtx.ztmp") resource.AddFile("models/paintball/paintball.vvd") resource.AddFile("models/paintball/paintball.vvd.ztmp") resource.AddFile("models/paintball/paintball.xbox.vtx") resource.AddFile("models/paintball/paintball.xbox.vtx.ztmp") resource.AddFile("models/paintball/paintball_solid.dx80.vtx") resource.AddFile("models/paintball/paintball_solid.dx80.vtx.ztmp") resource.AddFile("models/paintball/paintball_solid.dx90.vtx") resource.AddFile("models/paintball/paintball_solid.dx90.vtx.ztmp") resource.AddFile("models/paintball/paintball_solid.mdl") resource.AddFile("models/paintball/paintball_solid.mdl.ztmp") resource.AddFile("models/paintball/paintball_solid.phy") resource.AddFile("models/paintball/paintball_solid.phy.ztmp") resource.AddFile("models/paintball/paintball_solid.sw.vtx") resource.AddFile("models/paintball/paintball_solid.sw.vtx.ztmp") resource.AddFile("models/paintball/paintball_solid.vvd") resource.AddFile("models/paintball/paintball_solid.vvd.ztmp") resource.AddFile("models/paintball/paintball_solid.xbox.vtx") resource.AddFile("models/paintball/paintball_solid.xbox.vtx.ztmp") resource.AddFile("materials/paintball/weapons/a51/a51.vmt") resource.AddFile("materials/paintball/weapons/a51/a51.vtf") resource.AddFile("materials/paintball/weapons/a51/bluearms.vmt") resource.AddFile("materials/paintball/weapons/a51/bluearms.vtf") resource.AddFile("materials/paintball/weapons/a51/hand.vmt") resource.AddFile("materials/paintball/weapons/a51/hand.vtf") resource.AddFile("materials/paintball/weapons/a51/hopper.vmt") resource.AddFile("materials/paintball/weapons/a51/hopper.vtf") resource.AddFile("materials/paintball/weapons/a51/main.vmt") resource.AddFile("materials/paintball/weapons/a51/main.vtf") resource.AddFile("materials/paintball/weapons/a51/pod.vmt") resource.AddFile("materials/paintball/weapons/a51/pod.vtf") resource.AddFile("materials/paintball/weapons/a51/redarms.vmt") resource.AddFile("materials/paintball/weapons/a51/redarms.vtf") resource.AddFile("materials/paintball/weapons/a51/skin.vmt") resource.AddFile("materials/paintball/weapons/a51/skin.vtf") resource.AddFile("materials/paintball/weapons/a51/skrew.vmt") resource.AddFile("materials/paintball/weapons/a51/skrew.vtf") resource.AddFile("materials/paintball/weapons/angel/a4barrel copy.vmt") resource.AddFile("materials/paintball/weapons/angel/a4barrel copy.vtf") resource.AddFile("materials/paintball/weapons/angel/bluearms.vmt") resource.AddFile("materials/paintball/weapons/angel/bluearms.vtf") resource.AddFile("materials/paintball/weapons/angel/halouv1.vmt") resource.AddFile("materials/paintball/weapons/angel/halouv1.vtf") resource.AddFile("materials/paintball/weapons/angel/hand.vmt") resource.AddFile("materials/paintball/weapons/angel/hand.vtf") resource.AddFile("materials/paintball/weapons/angel/main.vmt") resource.AddFile("materials/paintball/weapons/angel/main.vtf") resource.AddFile("materials/paintball/weapons/angel/map2.vmt") resource.AddFile("materials/paintball/weapons/angel/map2.vtf") resource.AddFile("materials/paintball/weapons/angel/map_1.vmt") resource.AddFile("materials/paintball/weapons/angel/map_1.vtf") resource.AddFile("materials/paintball/weapons/angel/pod.vmt") resource.AddFile("materials/paintball/weapons/angel/pod.vtf") resource.AddFile("materials/paintball/weapons/angel/redarms.tga") resource.AddFile("materials/paintball/weapons/angel/redarms.vmt") resource.AddFile("materials/paintball/weapons/angel/redarms.vtf") resource.AddFile("materials/paintball/weapons/angel/skin.vmt") resource.AddFile("materials/paintball/weapons/angel/skin.vtf") resource.AddFile("materials/paintball/weapons/angel/skrew.vmt") resource.AddFile("materials/paintball/weapons/angel/skrew.vtf") resource.AddFile("materials/paintball/weapons/angel/top(co2).vmt") resource.AddFile("materials/paintball/weapons/angel/top(co2).vtf") resource.AddFile("materials/paintball/weapons/blazer/blazbarrel.vmt") resource.AddFile("materials/paintball/weapons/blazer/blazbarrel.vtf") resource.AddFile("materials/paintball/weapons/blazer/blazeruv1.vmt") resource.AddFile("materials/paintball/weapons/blazer/blazeruv1.vtf") resource.AddFile("materials/paintball/weapons/blazer/bluearms.vmt") resource.AddFile("materials/paintball/weapons/blazer/bluearms.vtf") resource.AddFile("materials/paintball/weapons/blazer/elbow1.vmt") resource.AddFile("materials/paintball/weapons/blazer/elbow1.vtf") resource.AddFile("materials/paintball/weapons/blazer/hand.vmt") resource.AddFile("materials/paintball/weapons/blazer/hand.vtf") resource.AddFile("materials/paintball/weapons/blazer/main.vmt") resource.AddFile("materials/paintball/weapons/blazer/main.vtf") resource.AddFile("materials/paintball/weapons/blazer/pod.vmt") resource.AddFile("materials/paintball/weapons/blazer/pod.vtf") resource.AddFile("materials/paintball/weapons/blazer/redarms.vmt") resource.AddFile("materials/paintball/weapons/blazer/redarms.vtf") resource.AddFile("materials/paintball/weapons/blazer/revy2.vmt") resource.AddFile("materials/paintball/weapons/blazer/revy2.vtf") resource.AddFile("materials/paintball/weapons/blazer/skin.vmt") resource.AddFile("materials/paintball/weapons/blazer/skin.vtf") resource.AddFile("materials/paintball/weapons/blazer/skrew.vmt") resource.AddFile("materials/paintball/weapons/blazer/skrew.vtf") resource.AddFile("materials/paintball/weapons/blazer/top(co2).vmt") resource.AddFile("materials/paintball/weapons/blazer/top(co2).vtf") resource.AddFile("materials/paintball/weapons/blazer/VL.vmt") resource.AddFile("materials/paintball/weapons/blazer/VL.vtf") resource.AddFile("materials/paintball/weapons/bush/bluearms.vmt") resource.AddFile("materials/paintball/weapons/bush/bluearms.vtf") resource.AddFile("materials/paintball/weapons/bush/Bushmaster.vmt") resource.AddFile("materials/paintball/weapons/bush/Bushmaster.vtf") resource.AddFile("materials/paintball/weapons/bush/BushyBarrel.vmt") resource.AddFile("materials/paintball/weapons/bush/BushyBarrel.vtf") resource.AddFile("materials/paintball/weapons/bush/hand.vmt") resource.AddFile("materials/paintball/weapons/bush/hand.vtf") resource.AddFile("materials/paintball/weapons/bush/main.vmt") resource.AddFile("materials/paintball/weapons/bush/main.vtf") resource.AddFile("materials/paintball/weapons/bush/pod.vmt") resource.AddFile("materials/paintball/weapons/bush/pod.vtf") resource.AddFile("materials/paintball/weapons/bush/redarms.vmt") resource.AddFile("materials/paintball/weapons/bush/redarms.vtf") resource.AddFile("materials/paintball/weapons/bush/revy2.vmt") resource.AddFile("materials/paintball/weapons/bush/revy2.vtf") resource.AddFile("materials/paintball/weapons/bush/skin.vmt") resource.AddFile("materials/paintball/weapons/bush/skin.vtf") resource.AddFile("materials/paintball/weapons/bush/skrew.vmt") resource.AddFile("materials/paintball/weapons/bush/skrew.vtf") resource.AddFile("materials/paintball/weapons/bush/top(co2).vmt") resource.AddFile("materials/paintball/weapons/bush/top(co2).vtf") resource.AddFile("materials/paintball/weapons/bush/VL.vmt") resource.AddFile("materials/paintball/weapons/bush/VL.vtf") resource.AddFile("materials/paintball/weapons/cocker/bluearms.vmt") resource.AddFile("materials/paintball/weapons/cocker/bluearms.vtf") resource.AddFile("materials/paintball/weapons/cocker/bottomline.vmt") resource.AddFile("materials/paintball/weapons/cocker/bottomline.vtf") resource.AddFile("materials/paintball/weapons/cocker/hand.tga") resource.AddFile("materials/paintball/weapons/cocker/hand.vmt") resource.AddFile("materials/paintball/weapons/cocker/hand.vtf") resource.AddFile("materials/paintball/weapons/cocker/main.vmt") resource.AddFile("materials/paintball/weapons/cocker/main.vtf") resource.AddFile("materials/paintball/weapons/cocker/pod.vmt") resource.AddFile("materials/paintball/weapons/cocker/pod.vtf") resource.AddFile("materials/paintball/weapons/cocker/redarms.vmt") resource.AddFile("materials/paintball/weapons/cocker/redarms.vtf") resource.AddFile("materials/paintball/weapons/cocker/revy2.vmt") resource.AddFile("materials/paintball/weapons/cocker/revy2.vtf") resource.AddFile("materials/paintball/weapons/cocker/skin.vmt") resource.AddFile("materials/paintball/weapons/cocker/skin.vtf") resource.AddFile("materials/paintball/weapons/cocker/skrew.vmt") resource.AddFile("materials/paintball/weapons/cocker/skrew.vtf") resource.AddFile("materials/paintball/weapons/cocker/top.vmt") resource.AddFile("materials/paintball/weapons/cocker/top.vtf") resource.AddFile("materials/paintball/weapons/cocker/Trilogy copy.vmt") resource.AddFile("materials/paintball/weapons/cocker/Trilogy copy.vtf") resource.AddFile("materials/paintball/weapons/cocker/trilogybarrel.vmt") resource.AddFile("materials/paintball/weapons/cocker/trilogybarrel.vtf") resource.AddFile("materials/paintball/weapons/cocker/VL.vmt") resource.AddFile("materials/paintball/weapons/cocker/VL.vtf") resource.AddFile("materials/paintball/weapons/dm4/bluearms.vmt") resource.AddFile("materials/paintball/weapons/dm4/bluearms.vtf") resource.AddFile("materials/paintball/weapons/dm4/boomie copy.vmt") resource.AddFile("materials/paintball/weapons/dm4/boomie copy.vtf") resource.AddFile("materials/paintball/weapons/dm4/DM5uv copy.vmt") resource.AddFile("materials/paintball/weapons/dm4/DM5uv copy.vtf") resource.AddFile("materials/paintball/weapons/dm4/halouv1.vmt") resource.AddFile("materials/paintball/weapons/dm4/halouv1.vtf") resource.AddFile("materials/paintball/weapons/dm4/hand.tga") resource.AddFile("materials/paintball/weapons/dm4/hand.vmt") resource.AddFile("materials/paintball/weapons/dm4/hand.vtf") resource.AddFile("materials/paintball/weapons/dm4/main.vmt") resource.AddFile("materials/paintball/weapons/dm4/main.vtf") resource.AddFile("materials/paintball/weapons/dm4/pod.vmt") resource.AddFile("materials/paintball/weapons/dm4/pod.vtf") resource.AddFile("materials/paintball/weapons/dm4/redarms.vmt") resource.AddFile("materials/paintball/weapons/dm4/redarms.vtf") resource.AddFile("materials/paintball/weapons/dm4/skin.vmt") resource.AddFile("materials/paintball/weapons/dm4/skin.vtf") resource.AddFile("materials/paintball/weapons/dm4/skrew.vmt") resource.AddFile("materials/paintball/weapons/dm4/skrew.vtf") resource.AddFile("materials/paintball/weapons/dm4/top(co2).vmt") resource.AddFile("materials/paintball/weapons/dm4/top(co2).vtf") resource.AddFile("models/paintball/weapons/v_a51/v_a51.dx80.vtx") resource.AddFile("models/paintball/weapons/v_a51/v_a51.dx90.vtx") resource.AddFile("models/paintball/weapons/v_a51/v_a51.mdl") resource.AddFile("models/paintball/weapons/v_a51/v_a51.sw.vtx") resource.AddFile("models/paintball/weapons/v_a51/v_a51.vvd") resource.AddFile("models/paintball/weapons/v_a51/v_a51.xbox.vtx") resource.AddFile("models/paintball/weapons/v_angel/v_angel.dx80.vtx") resource.AddFile("models/paintball/weapons/v_angel/v_angel.dx90.vtx") resource.AddFile("models/paintball/weapons/v_angel/v_angel.mdl") resource.AddFile("models/paintball/weapons/v_angel/v_angel.sw.vtx") resource.AddFile("models/paintball/weapons/v_angel/v_angel.vvd") resource.AddFile("models/paintball/weapons/v_angel/v_angel.xbox.vtx") resource.AddFile("models/paintball/weapons/v_blazer/v_blazer.dx80.vtx") resource.AddFile("models/paintball/weapons/v_blazer/v_blazer.dx90.vtx") resource.AddFile("models/paintball/weapons/v_blazer/v_blazer.mdl") resource.AddFile("models/paintball/weapons/v_blazer/v_blazer.sw.vtx") resource.AddFile("models/paintball/weapons/v_blazer/v_blazer.vvd") resource.AddFile("models/paintball/weapons/v_blazer/v_blazer.xbox.vtx") resource.AddFile("models/paintball/weapons/v_bush/v_bush.dx80.vtx") resource.AddFile("models/paintball/weapons/v_bush/v_bush.dx90.vtx") resource.AddFile("models/paintball/weapons/v_bush/v_bush.mdl") resource.AddFile("models/paintball/weapons/v_bush/v_bush.sw.vtx") resource.AddFile("models/paintball/weapons/v_bush/v_bush.vvd") resource.AddFile("models/paintball/weapons/v_bush/v_bush.xbox.vtx") resource.AddFile("models/paintball/weapons/v_cocker/v_cocker.dx80.vtx") resource.AddFile("models/paintball/weapons/v_cocker/v_cocker.dx90.vtx") resource.AddFile("models/paintball/weapons/v_cocker/v_cocker.mdl") resource.AddFile("models/paintball/weapons/v_cocker/v_cocker.sw.vtx") resource.AddFile("models/paintball/weapons/v_cocker/v_cocker.vvd") resource.AddFile("models/paintball/weapons/v_cocker/v_cocker.xbox.vtx") resource.AddFile("models/paintball/weapons/v_dm4/v_dm4.dx80.vtx") resource.AddFile("models/paintball/weapons/v_dm4/v_dm4.dx90.vtx") resource.AddFile("models/paintball/weapons/v_dm4/v_dm4.mdl") resource.AddFile("models/paintball/weapons/v_dm4/v_dm4.sw.vtx") resource.AddFile("models/paintball/weapons/v_dm4/v_dm4.vvd") resource.AddFile("models/paintball/weapons/v_dm4/v_dm4.xbox.vtx") end