function TOOL:LeftClick(trace) Msg("Is valid") if trace.Entity && trace.Entity:IsPlayer() then return false end Msg("Yes") --if ( util.IsValidPhysicsObject( trace.Entity, trace.PhysicsBone )==false ) then return false end if (!CLIENT) then Msg("Not client") local entl=duplicator.GetEnts(trace.Entity) for i=1,table.getn(entl) do entl[i]:SetNetworkedBool("iv01",false) numpad.OnUp(self:GetOwner(), self:GetClientNumber("key"), "Invisible_toggle", entl[i]) end end Msg("Returning true") return true end