// Start MAIN StartMain // load a model Node mesh = LoadMesh ("model.x"); // rotate it SetRot (mesh, vector3df(15,15,15)); // add a camera camera = CameraFPS; // position our model SetPos (mesh, vector3df(0,0,13)); // now animate it PlayAnim (mesh); // song, anyone? PlaySound2D("asong.mp3",true); // true means streaming StartLoop DoUpdate } }