Sdl.SDL_Rect r1 = new Sdl.SDL_Rect(0,0,(short)sdlPanel1.Width,(short)sdlPanel1.Height); Sdl.SDL_FillRect(sdlPanel1.m_SdlSurface, ref r1, 0xFF00FF); Sdl.SDL_Flip(this.sdlPanel1.m_SdlSurface);