tmwserv-game: game-server/gamehandler.cpp:274: void GameHandler::sendTo(Character*, MessageOut&): Assertion `client && client->status == CLIENT_CONNECTED' failed. Program received signal SIGABRT, Aborted. [Switching to Thread -1214064960 (LWP 18989)] 0xffffe410 in __kernel_vsyscall () (gdb) bt #0 0xffffe410 in __kernel_vsyscall () #1 0xb7a6e9d1 in raise () from /lib/tls/i686/cmov/libc.so.6 #2 0xb7a702e9 in abort () from /lib/tls/i686/cmov/libc.so.6 #3 0xb7a67f71 in __assert_fail () from /lib/tls/i686/cmov/libc.so.6 #4 0x0806006f in GameHandler::sendTo (this=0x80da8d0, beingPtr=0x0, msg=@0xbff3c798) at game-server/gamehandler.cpp:274 #5 0x08070bcc in State::informPlayer (this=0x80db608, map=0x80d9d48, p=0x80db6f8) at game-server/state.cpp:180 #6 0x08072676 in State::update (this=0x80db608) at game-server/state.cpp:281 #7 0x0804d2b5 in main (argc=1, argv=0xbff3ca54) at game-server/main-game.cpp:368 (gdb) bt full #0 0xffffe410 in __kernel_vsyscall () No symbol table info available. #1 0xb7a6e9d1 in raise () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #2 0xb7a702e9 in abort () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #3 0xb7a67f71 in __assert_fail () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #4 0x0806006f in GameHandler::sendTo (this=0x80da8d0, beingPtr=0x0, msg=@0xbff3c798) at game-server/gamehandler.cpp:274 client = (GameClient *) 0x0 __PRETTY_FUNCTION__ = "void GameHandler::sendTo(Character*, MessageOut&)" #5 0x08070bcc in State::informPlayer (this=0x80db608, map=0x80d9d48, p=0x80db6f8) at game-server/state.cpp:180 enterMsg = {mData = 0x80db6b0 "\002", mPos = 21, mDataSize = 32} o = (class MovingObject *) 0x80db6f8 otype = 4 oflags = Variable "oflags" is not available.