if data["Arcane Explosion Time"] == nil then data["Arcane Explosion Time"] = os.time(); end local nowtime = os.time(); local casttimecheck = (nowtime - data["Arcane Explosion Time"]) if (data["Silence"] == false) then if casttimecheck >= 8 then -- Arcane Explosion local num = rand_range(0,100) if (num >= 50) then end LuaAI:DoCast(unit, 9433); data["Arcane Explosion Time"] = os.time(); data["Arcane Explosion"] = true; LuaAI:SetData(data) return; end end en