- (void) load_items { prefs.save_pevents = true; [my_items removeAllObjects]; for (int i = 0; i < NUM_XP; i ++) { oneEvent *item = [[[oneEvent alloc] initWithEvent:&te [i] text:pntevts_text [i]] autorelease]; [my_items addObject:item]; } [event_list reloadData]; } - (void) show { [self load_items]; [[event_list window] makeKeyAndOrderFront:self]; }