QDH v1.00 (Quick and Dirty Helpfile v1.00) Combo Commands: jover jflip jupper jback jslice jswipe jslash jroll Light Force Commands: forceheal forceabsorb forceshield forcemindtrick forcesight Neutral Force Commands: forcespeed forcejump forcepush forcepull Dark Force Commands: forcegrip forcerage forcedrain forcelightning General Commands: jedigain sabercraft combatstyle Other Notes: You start at rank 1, Apprentice. Ranks go upward from there into Initiate, Guardian, Knight, Master, and finally Lord. Ranks affect nearly every aspect of being a Jedi, and have a random chance to increase each TICK based on your levels of Attack, Stance, and Defense. Jedi are limited in the equipment they can wear without suffering SEVERE penalties to combat. You can wear equipment on your FEET, ABOUT, and BOTH HOLD slots without any penalty. Other equipment is allowed to be worn as rank increases. So an Apprentice can only SAFELY use 4 pieces of equipment, whereas a Lord can SAFELY use 13. You must also sabercraft your weapons to be able and perform combos. This makes it unuseable by any non-Jedi, but also greatly enhances it. You can only have a total of 50 levels of power between all of your combined force powers. This count does not include Attack, Stance, and Defense levels. It also does not include your levels in Light, Neutral, or Dark. This is purely a raw count of the total of all your individual force power levels. Once you learn something, you are FOREVER UNTIL DETOX stuck with it. This applies to anything under jedigain. Also, Light Side powers can not be used if your Dark Side is greater than 4. Dark Side powers can not be used if your Light Side is greater than 4. Keep this in mind. Equipment Chart (Total Eq Safe To Wear): Apprentice: 4 pieces Initiate : 5 pieces Guardian : 6 pieces Knight : 8 pieces Master : 10 pieces Lord : 13 pieces