gareth@opensecondlife:~/opensim-root/trunk/bin$ mono OpenSim.exe -loginserver -sandbox OpenSim 0.1, Build 1173843165, Revision 193:206M Starting... ServerConsole.cs - creating new local console Logs will be saved to current directory in opensim-console.log Local Asset Server class created Db4 Asset database creation Local Grid Server class created Starting in Sandbox mode Starting Login Server Creating Asset cache Main.cs:Startup() - Loading configuration Loading Db40Config dll Config.cs:InitConfig() - Found a SimConfig object in the local database, loading Sim settings loaded: Name: OpenSim test Region Location: [997,996] Region Handle: 1096213093147648 Listening on IP: 0.0.0.0:9000 Sandbox Mode? True Asset URL: Asset key: Grid URL: Grid key: Main.cs:Startup() - Contacting gridserver Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!! Main.cs:Startup() - We are OpenSim test at 997,996 Initialising world World.cs - creating new entitities instance World.cs - creating LandMap Config.cs:LoadWorld() - Loading world.... Config.cs:LoadWorld() - Looking for a heightmap in local DB Config.cs:LoadWorld() - Found a heightmap in local database, loading Main.cs:Startup() - Starting up messaging system creating basicphysics Db4LocalStorage creation World.cs: LoadPrimsFromStorage() - Loading primitives Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is 0 Main.cs:Startup() - Starting CAPS HTTP server Starting up HTTP Server Main.cs:MainServerListener() - New thread started Main.cs:MainServerListener() - Opening UDP socket on 0.0.0.0:9000 Main.cs:MainServerListener() - UDP socket bound, getting ready to listen SimHttp.cs:StartHTTP() - Spawned main thread OK Main.cs:MainServerListener() - Listening... received asset from asset server ( 00000000000000009999000000000001 ) OpenSim-1096213093147648 # received asset from asset server ( 00000000000000009999000000000002 )