on *:input:*: { if ($nick isop $chan) || ($nick ishop $chan) { if ($$1 === +I) { /mode # +I $me } if ($$1 === +e) { /mode # +e $me } if ($$1 === +v) { cs voice # $nick } if ($$1 === +h) { cs halfop # $nick } if ($$1 === +o) { cs op # $nick } if ($$1 === +a) { cs protect # $nick } if ($$1 === +q) { cs owner # $nick } if ($$1 === +b) { mode # +b $$2!*@* | inc %bans 1 } if ($$1 === +c) { mode # +c } if ($$1 === +e) { mode # +e $$2!*@* } if ($$1 === +I) { mode # +I $$2!*@* } if ($$1 === +i) { mode # +i } if ($$1 === +k) { mode # +k $$2 } if ($$1 === +l) { mode # +l $$2 } if ($$1 === +m) { mode # +m } if ($$1 === +n) { mode # +n } if ($$1 === +p) { mode # +p } if ($$1 === +s) { mode # +s } if ($$1 === +t) { mode # +t } if ($$1 === +z) { mode # +z } if ($$1 === +C) { mode # +C } if ($$1 === +G) { mode # +G } if ($$1 === +M) { mode # +M } if ($$1 === +K) { mode # +K } if ($$1 === +L) { mode # +L $$2 } if ($$1 === +N) { mode # +N } if ($$1 === +Q) { mode # +Q } if ($$1 === +R) { mode # +R } if ($$1 === +S) { mode # +S } if ($$1 === +T) { mode # +T } if ($$1 === +V) { mode # +V } if ($$1 === +u) { mode # +u } if ($$1 === -v) { cs devoice # $nick } if ($$1 === -h) { cs dehalfop # $nick } if ($$1 === -o) { cs deop # $nick } if ($$1 === -a) { cs deprotect # $nick } if ($$1 === -q) { cs deowner # $nick } if ($$1 === -b) { mode # -b $$2!*@* } if ($$1 === -c) { mode # -c } if ($$1 === -e) { mode # -e $$2!*@* } if ($$1 === -I) { mode # -I $$2!*@* } if ($$1 === -i) { mode # -i } if ($$1 === -k) { mode # -k } if ($$1 === -l) { mode # -l } if ($$1 === -m) { mode # -m } if ($$1 === -n) { mode # -n } if ($$1 === -p) { mode # -p } if ($$1 === -s) { mode # -s } if ($$1 === -t) { mode # -t } if ($$1 === -z) { mode # -z } if ($$1 === -C) { mode # -C } if ($$1 === -G) { mode # -G } if ($$1 === -M) { mode # -M } if ($$1 === -K) { mode # -K } if ($$1 === -L) { mode # -L } if ($$1 === -N) { mode # -N } if ($$1 === -Q) { mode # -Q } if ($$1 === -R) { mode # -R } if ($$1 === -S) { mode # -S } if ($$1 === -T) { mode # -T } if ($$1 === -V) { mode # -V } if ($$1 === -u) { mode # -u } if ($$1 === Die,) { cs akick # add $$2 [ %akicks ] | inc %akicks 1 } if ($$1 === Remove,) { cs akick # del $$2 [ %akicks ] | inc %akicks 1 } if ($$1 === Nick) { nick YourNickHere } if ($$1 === -) { kick # $$2 [ %kicks ] | inc %kicks 1 } if ($$1 === +vhoaq) { mode # +vhoaq $me $me $me $me $me } if ($$1 === +vhoa) { mode # +vhoa $me $me $me $me } if ($$1 === +vho) { mode # +vho $me $me $me } if ($$1 === +vh) { mode # +vh $me $me } if ($$1 === -vhoaq) { mode # -vhoaq $me $me $me $me $me } if ($$1 === -vhoa) { mode # -vhoa $me $me $me $me } if ($$1 === -vho) { mode # -vho $me $me $me } if ($$1 === -vh) { mode # -vh $me $me } if ($$1 === qop) { cs voice # $me cs halfop # $me cs op # $me cs protect # $me cs owner # $me } } if ($$1 === sop) { cs voice # $me cs halfop # $me cs op # $me cs protect # $me } if ($$1 === aop) { cs voice # $me cs halfop # $me cs op # $me } }