error handling client message [C] 21 RequestBypassToServer java.lang.StackOverflowError at net.sf.l2j.gameserver.instancemanager.CastleManager.getCastleIndex(CastleManager.java:189) at net.sf.l2j.gameserver.instancemanager.TownManager.townHasCastleInSeige(TownManager.java:136) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:95) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96) at net.sf.l2j.gameserver.model.entity.Town.getSpawn(Town.java:96)